Invisible Stalker.json 6.5 KB

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  1. {
  2. "ac": 26,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 0,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Naturally Invisible",
  10. "Sneak Attack",
  11. "Swift Tracker"
  12. ],
  13. "creature_family": "Elemental, Air",
  14. "creature_family_markdown": "[Elemental, Air](/MonsterFamilies.aspx?ID=41)",
  15. "dexterity": 6,
  16. "exclude_from_search": false,
  17. "fortitude_save": 14,
  18. "hp": 70,
  19. "hp_raw": "70",
  20. "id": "creature-179",
  21. "immunity": [
  22. "bleed",
  23. "paralyzed",
  24. "poison",
  25. "sleep"
  26. ],
  27. "immunity_markdown": "bleed, paralyzed, poison, sleep",
  28. "intelligence": -2,
  29. "language": [
  30. "Auran"
  31. ],
  32. "language_markdown": "[Auran](/Languages.aspx?ID=15)",
  33. "level": 7,
  34. "markdown": "<title level=\"1\" pfs=\"Standard\">[Invisible Stalker](/Monsters.aspx?ID=179)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nInvisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane to perform.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 23\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 21\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 18\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Invisible Stalker](/Monsters.aspx?ID=179)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 144</row>\n\n**Perception** +16; darkvision\r\n\r\n**Languages**\r\n[Auran](/Languages.aspx?ID=15)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +16, [Stealth](/Skills.aspx?ID=15) +18, [Survival](/Skills.aspx?ID=16) +15\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +6\r\n\r\n**Con** +3\r\n\r\n**Int** -2\r\n\r\n**Wis** +2\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 26 \r\n\r\n**Fort** +14 \r\n\r\n**Ref** +18 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 70\n\n**Immunities**\r\nbleed, paralyzed, poison, sleep\n\n**Naturally Invisible** The invisible stalker is invisible at all times, though when it takes a hostile action of any kind, it is hidden instead of undetected until the start of its next turn, as the vague outline of its humanoid form is faintly visible for a short period of time.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +18 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d10+5 bludgeoning\n\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The invisible stalker deals 2d6 extra precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n**Swift Tracker** The invisible stalker moves at full Speed while Tracking.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-41\" />",
  35. "name": "Invisible Stalker",
  36. "npc": false,
  37. "perception": 16,
  38. "pfs": "Standard",
  39. "rarity": "common",
  40. "reflex_save": 18,
  41. "release_date": "2019-08-01",
  42. "resistance": {},
  43. "search_markdown": "<traits>\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 144</row>\r\n\r\n**Creature Family** [Elemental, Air](/MonsterFamilies.aspx?ID=41)\r\n\r\n<row gap=\"medium\">\r\n**HP** 70\r\n\r\n**AC** 26\r\n\r\n**Fort** +14\r\n\r\n**Ref** +18\r\n\r\n**Will** +11\r\n\r\n**Perception** +16\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nInvisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane …\r\n</summary>",
  44. "sense": "darkvision",
  45. "sense_markdown": "darkvision",
  46. "size": [
  47. "Medium"
  48. ],
  49. "skill": [
  50. "Acrobatics +16",
  51. "Stealth +18",
  52. "Survival +15"
  53. ],
  54. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +16, [Stealth](/Skills.aspx?ID=15) +18, [Survival](/Skills.aspx?ID=16) +15",
  55. "source": [
  56. "Bestiary"
  57. ],
  58. "source_raw": [
  59. "Bestiary pg. 144"
  60. ],
  61. "source_category": "Rulebooks",
  62. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 144</row>",
  63. "speed": {
  64. "fly": 25,
  65. "land": 25,
  66. "max": 25
  67. },
  68. "speed_markdown": "25 feet, fly 25 feet",
  69. "speed_raw": "25 feet, fly 25 feet",
  70. "spell_markdown": "",
  71. "stealth": "18",
  72. "strength": 3,
  73. "strongest_save": [
  74. "ref",
  75. "reflex"
  76. ],
  77. "summary": "Invisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane …",
  78. "summary_markdown": "Invisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane …",
  79. "text": " Invisible Stalker Invisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane to perform. Recall Knowledge - Elemental (Arcana, Nature): DC 23 Unspecific Lore : DC 21 Specific Lore : DC 18 Invisible Stalker Source Bestiary pg. 144 Perception +16; darkvision Languages Auran Skills Acrobatics +16, Stealth +18, Survival +15 Str +3 Dex +6 Con +3 Int -2 Wis +2 Cha +0 --- AC 26 Fort +14 Ref +18 Will +11 HP 70 Immunities bleed, paralyzed, poison, sleep Naturally Invisible The invisible stalker is invisible at all times, though when it takes a hostile action of any kind, it is hidden instead of undetected until the start of its next turn, as the vague outline of its humanoid form is faintly visible for a short period of time. --- Speed 25 feet, fly 25 feet Melee Single Action fist +18 (Agile, Finesse), Damage 1d10+5 bludgeoning Sneak Attack The invisible stalker deals 2d6 extra precision damage to flat-footed creatures. Swift Tracker The invisible stalker moves at full Speed while Tracking. ",
  80. "trait": [
  81. "Air",
  82. "Elemental",
  83. "N",
  84. "Medium"
  85. ],
  86. "trait_markdown": "[Air](/Traits.aspx?ID=5), [Elemental](/Traits.aspx?ID=57)",
  87. "trait_raw": [
  88. "Air",
  89. "Elemental"
  90. ],
  91. "type": "Creature",
  92. "url": "/Monsters.aspx?ID=179",
  93. "vision": "Darkvision",
  94. "weakest_save": [
  95. "will"
  96. ],
  97. "weakness": {},
  98. "will_save": 11,
  99. "wisdom": 2
  100. }