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- {
- "ac": 26,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 3,
- "creature_ability": [
- "Naturally Invisible",
- "Sneak Attack",
- "Swift Tracker"
- ],
- "creature_family": "Elemental, Air",
- "creature_family_markdown": "[Elemental, Air](/MonsterFamilies.aspx?ID=41)",
- "dexterity": 6,
- "exclude_from_search": false,
- "fortitude_save": 14,
- "hp": 70,
- "hp_raw": "70",
- "id": "creature-179",
- "immunity": [
- "bleed",
- "paralyzed",
- "poison",
- "sleep"
- ],
- "immunity_markdown": "bleed, paralyzed, poison, sleep",
- "intelligence": -2,
- "language": [
- "Auran"
- ],
- "language_markdown": "[Auran](/Languages.aspx?ID=15)",
- "level": 7,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Invisible Stalker](/Monsters.aspx?ID=179)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nInvisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane to perform.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 23\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 21\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 18\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Invisible Stalker](/Monsters.aspx?ID=179)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 144</row>\n\n**Perception** +16; darkvision\r\n\r\n**Languages**\r\n[Auran](/Languages.aspx?ID=15)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +16, [Stealth](/Skills.aspx?ID=15) +18, [Survival](/Skills.aspx?ID=16) +15\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +6\r\n\r\n**Con** +3\r\n\r\n**Int** -2\r\n\r\n**Wis** +2\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 26 \r\n\r\n**Fort** +14 \r\n\r\n**Ref** +18 \r\n\r\n**Will** +11 \n\n</row>\r\n\r\n**HP** 70\n\n**Immunities**\r\nbleed, paralyzed, poison, sleep\n\n**Naturally Invisible** The invisible stalker is invisible at all times, though when it takes a hostile action of any kind, it is hidden instead of undetected until the start of its next turn, as the vague outline of its humanoid form is faintly visible for a short period of time.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +18 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d10+5 bludgeoning\n\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The invisible stalker deals 2d6 extra precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n**Swift Tracker** The invisible stalker moves at full Speed while Tracking.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-41\" />",
- "name": "Invisible Stalker",
- "npc": false,
- "perception": 16,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 18,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 144</row>\r\n\r\n**Creature Family** [Elemental, Air](/MonsterFamilies.aspx?ID=41)\r\n\r\n<row gap=\"medium\">\r\n**HP** 70\r\n\r\n**AC** 26\r\n\r\n**Fort** +14\r\n\r\n**Ref** +18\r\n\r\n**Will** +11\r\n\r\n**Perception** +16\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nInvisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane …\r\n</summary>",
- "sense": "darkvision",
- "sense_markdown": "darkvision",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +16",
- "Stealth +18",
- "Survival +15"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +16, [Stealth](/Skills.aspx?ID=15) +18, [Survival](/Skills.aspx?ID=16) +15",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 144"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 144</row>",
- "speed": {
- "fly": 25,
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet, fly 25 feet",
- "speed_raw": "25 feet, fly 25 feet",
- "spell_markdown": "",
- "stealth": "18",
- "strength": 3,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Invisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane …",
- "summary_markdown": "Invisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane …",
- "text": " Invisible Stalker Invisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane to perform. Recall Knowledge - Elemental (Arcana, Nature): DC 23 Unspecific Lore : DC 21 Specific Lore : DC 18 Invisible Stalker Source Bestiary pg. 144 Perception +16; darkvision Languages Auran Skills Acrobatics +16, Stealth +18, Survival +15 Str +3 Dex +6 Con +3 Int -2 Wis +2 Cha +0 --- AC 26 Fort +14 Ref +18 Will +11 HP 70 Immunities bleed, paralyzed, poison, sleep Naturally Invisible The invisible stalker is invisible at all times, though when it takes a hostile action of any kind, it is hidden instead of undetected until the start of its next turn, as the vague outline of its humanoid form is faintly visible for a short period of time. --- Speed 25 feet, fly 25 feet Melee Single Action fist +18 (Agile, Finesse), Damage 1d10+5 bludgeoning Sneak Attack The invisible stalker deals 2d6 extra precision damage to flat-footed creatures. Swift Tracker The invisible stalker moves at full Speed while Tracking. ",
- "trait": [
- "Air",
- "Elemental",
- "N",
- "Medium"
- ],
- "trait_markdown": "[Air](/Traits.aspx?ID=5), [Elemental](/Traits.aspx?ID=57)",
- "trait_raw": [
- "Air",
- "Elemental"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=179",
- "vision": "Darkvision",
- "weakest_save": [
- "will"
- ],
- "weakness": {},
- "will_save": 11,
- "wisdom": 2
- }
|