Morningstar.json 4.8 KB

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  1. {
  2. "ammunition_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 1,
  5. "bulk_raw": "1",
  6. "category": "weapon",
  7. "damage": "1d6 B",
  8. "damage_die": 6,
  9. "deity": [
  10. "Ayrzul",
  11. "Milani",
  12. "The Godclaw",
  13. "Tlehar"
  14. ],
  15. "deity_markdown": "[Ayrzul](/Deities.aspx?ID=102), [Milani](/Deities.aspx?ID=43), [The Godclaw](/Deities.aspx?ID=198), [Tlehar](/Deities.aspx?ID=217)",
  16. "exclude_from_search": false,
  17. "favored_weapon": [
  18. "Ayrzul",
  19. "Milani",
  20. "The Godclaw",
  21. "Tlehar"
  22. ],
  23. "favored_weapon_markdown": "[Ayrzul](/Deities.aspx?ID=102), [Milani](/Deities.aspx?ID=43), [The Godclaw](/Deities.aspx?ID=198), [Tlehar](/Deities.aspx?ID=217)",
  24. "hands": "1",
  25. "id": "weapon-8",
  26. "item_category": "Weapons",
  27. "item_subcategory": "Base Weapons",
  28. "level": 0,
  29. "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Morningstar](/Weapons.aspx?ID=8)\r\n</title>\n\n<traits>\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\n\n**Favored Weapon** [Ayrzul](/Deities.aspx?ID=102), [Milani](/Deities.aspx?ID=43), [The Godclaw](/Deities.aspx?ID=198), [Tlehar](/Deities.aspx?ID=217)\n\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThis weapon has a short shaft ending in a metal ball studded with spikes.\r\n\r\n<title level=\"2\">Critical Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 <sup>4.0</sup></row>\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n<document level=\"2\" id=\"weapon-group-5\" />\r\n\r\n<title level=\"2\">Specific Magic Weapons</title>\r\n[Ankylostar](/Equipment.aspx?ID=644), [Vampire-Fang Morningstar](/Equipment.aspx?ID=1888)",
  30. "name": "Morningstar",
  31. "pfs": "Standard",
  32. "price": 100,
  33. "price_raw": "1 gp",
  34. "rarity": "common",
  35. "release_date": "2019-08-01",
  36. "resistance": {},
  37. "search_markdown": "<traits>\r\n<trait label=\"Versatile P\" url=\"/Traits.aspx?ID=200\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 1 gp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n**Category** Simple\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis weapon has a short shaft ending in a metal ball studded with spikes.\r\n</summary>",
  38. "source": [
  39. "Core Rulebook"
  40. ],
  41. "source_raw": [
  42. "Core Rulebook pg. 280"
  43. ],
  44. "source_category": "Rulebooks",
  45. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 280 <sup>4.0</sup></row>",
  46. "speed": {},
  47. "summary": "This weapon has a short shaft ending in a metal ball studded with spikes.",
  48. "summary_markdown": "This weapon has a short shaft ending in a metal ball studded with spikes.",
  49. "text": "<title level=\"1\" right=\"Weapon 0\" pfs=\"Standard\" > Morningstar Source Core Rulebook pg. 280 4.0 Favored Weapon Ayrzul, Milani, The Godclaw, Tlehar Price 1 gp Damage 1d6 B Bulk 1 Hands 1 Category Simple Group Club --- This weapon has a short shaft ending in a metal ball studded with spikes. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Ankylostar, Vampire-Fang Morningstar",
  50. "trait": [
  51. "Versatile"
  52. ],
  53. "trait_markdown": "[Versatile P](/Traits.aspx?ID=200)",
  54. "trait_raw": [
  55. "Versatile P"
  56. ],
  57. "type": "Weapon",
  58. "url": "/Weapons.aspx?ID=8",
  59. "weakness": {},
  60. "weapon_category": "Simple",
  61. "weapon_group": "Club",
  62. "weapon_group_markdown": "[Club](/WeaponGroups.aspx?ID=5)",
  63. "weapon_type": "Melee"
  64. }