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- {
- "breadcrumbs_spa": [],
- "category": "weapon-group",
- "exclude_from_search": false,
- "id": "weapon-group-3",
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Weapon Critical Specialization \"\r\n pfs=\"\"\r\n>\r\n[Bow](/WeaponGroups.aspx?ID=3)\r\n</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 284 <sup>4.0</sup></row>\r\n\r\nIf the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is [immobilized](/Conditions.aspx?ID=24) and must spend an Interact action to attempt a DC 10 [Athletics](/Skills.aspx?ID=3) check to pull the missile free; it can't move from its space until it succeeds. The creature doesn't become stuck if it is incorporeal, is liquid (like a [water elemental](/MonsterFamilies.aspx?ID=45) or some [oozes](/MonsterFamilies.aspx?ID=79)), or could otherwise escape without effort.",
- "name": "Bow",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 284 <sup>4.0</sup></row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIf the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend …\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 284"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 284 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend …",
- "summary_markdown": "If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend …",
- "text": "<title level=\"1\" right=\"Weapon Critical Specialization \" pfs=\"\" > Bow Source Core Rulebook pg. 284 4.0 If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can't move from its space until it succeeds. The creature doesn't become stuck if it is incorporeal, is liquid (like a water elemental or some oozes), or could otherwise escape without effort.",
- "type": "Weapon Critical Specialization",
- "url": "/WeaponGroups.aspx?ID=3",
- "weakness": {}
- }
|