{ "breadcrumbs_spa": [], "category": "weapon-group", "exclude_from_search": false, "id": "weapon-group-3", "markdown": "\r\n[Bow](/WeaponGroups.aspx?ID=3)\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 284 4.0\r\n\r\nIf the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is [immobilized](/Conditions.aspx?ID=24) and must spend an Interact action to attempt a DC 10 [Athletics](/Skills.aspx?ID=3) check to pull the missile free; it can't move from its space until it succeeds. The creature doesn't become stuck if it is incorporeal, is liquid (like a [water elemental](/MonsterFamilies.aspx?ID=45) or some [oozes](/MonsterFamilies.aspx?ID=79)), or could otherwise escape without effort.", "name": "Bow", "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 284 4.0\r\n\r\n\r\n---\r\n\r\n\r\nIf the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend …\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 284" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 284 4.0", "speed": {}, "summary": "If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend …", "summary_markdown": "If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend …", "text": " Bow Source Core Rulebook pg. 284 4.0 If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can't move from its space until it succeeds. The creature doesn't become stuck if it is incorporeal, is liquid (like a water elemental or some oozes), or could otherwise escape without effort.", "type": "Weapon Critical Specialization", "url": "/WeaponGroups.aspx?ID=3", "weakness": {} }