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- {
- "actions": "Two Actions",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "somatic",
- "verbal"
- ],
- "deity_markdown": "",
- "domain_markdown": "",
- "duration": 60,
- "duration_raw": "sustained up to 1 minute",
- "exclude_from_search": false,
- "heighten_level": [
- 10
- ],
- "id": "spell-130",
- "level": 10,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 10\" pfs=\"Standard\">[Gate](/Spells.aspx?ID=130)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Conjuration\" url=\"/Traits.aspx?ID=33\" />\r\n<trait label=\"Teleportation\" url=\"/Traits.aspx?ID=156\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 340 <sup>4.0</sup></row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\n\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 120 feet\n\n</row>\r\n\r\n<row gap=\"medium\">\n\n**Duration** sustained up to 1 minute\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou tear open a rift to another plane, creating a portal that creatures can travel through in either direction. This portal is vertical and circular, with a radius of 40 feet. The portal appears at a location of your choice on the destination plane, assuming you have a clear idea of both the destination's location on the plane and what the destination looks like. If you attempt to create a gate into or out of the realm of a deity or another powerful being, that being can prevent the gate from forming.",
- "mystery_markdown": "",
- "name": "Gate",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "range": 120,
- "range_raw": "120 feet",
- "rarity": "uncommon",
- "release_date": "2019-08-01",
- "resistance": {},
- "school": "conjuration",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Conjuration\" url=\"/Traits.aspx?ID=33\" />\r\n<trait label=\"Teleportation\" url=\"/Traits.aspx?ID=156\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 340 <sup>4.0</sup></row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\r\n\r\n**Spell Lists**\r\n[Elemental](/SpellLists.aspx?Tradition=5)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Two Actions\" /></row>\r\n<row>[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 120 feet\r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Duration** sustained up to 1 minute\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTear open a portal to another plane.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 340"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 340 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "Tear open a portal to another plane.",
- "summary_markdown": "Tear open a portal to another plane.",
- "text": " Gate Source Core Rulebook pg. 340 4.0 Traditions Arcane, Divine, Occult Spell Lists Elemental Cast Two Actions somatic, verbal Range 120 feet Duration sustained up to 1 minute --- You tear open a rift to another plane, creating a portal that creatures can travel through in either direction. This portal is vertical and circular, with a radius of 40 feet. The portal appears at a location of your choice on the destination plane, assuming you have a clear idea of both the destination's location on the plane and what the destination looks like. If you attempt to create a gate into or out of the realm of a deity or another powerful being, that being can prevent the gate from forming.",
- "tradition": [
- "Arcane",
- "Divine",
- "Occult",
- "Elemental"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3), [Elemental](/SpellLists.aspx?Tradition=5)",
- "trait": [
- "Conjuration",
- "Teleportation",
- "Uncommon"
- ],
- "trait_markdown": "[Conjuration](/Traits.aspx?ID=33), [Teleportation](/Traits.aspx?ID=156), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Conjuration",
- "Teleportation",
- "Uncommon"
- ],
- "type": "Spell",
- "url": "/Spells.aspx?ID=130",
- "weakness": {}
- }
|