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- {
- "actions": "Reaction",
- "bloodline_markdown": "",
- "breadcrumbs_spa": [],
- "category": "spell",
- "component": [
- "verbal"
- ],
- "deity_markdown": "",
- "domain_markdown": "",
- "exclude_from_search": false,
- "heighten_level": [
- 5
- ],
- "id": "spell-1112",
- "level": 5,
- "lesson_markdown": "",
- "markdown": "<title level=\"1\" right=\"Spell 5\" pfs=\"Standard\">[Desperate Repair](/Spells.aspx?ID=1112)</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Transmutation\" url=\"/Traits.aspx?ID=157\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 92</row>\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Reaction\" /></row>\r\n<row>[verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n**Trigger** A shield within range would be reduced to 0 Hit Points by a damaging effect\r\n\r\n**Requirements** The triggering shield had more than 1 Hit Points before taking damage\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 60 feet\n\n**Target** 1 shield\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou hold a shield together with the power of your magic, forcing wood and steel to fuse back together. The shield remains at 1 Hit Point and isn't destroyed. Its construction is weakened until someone takes the time to repair it, preventing _desperate repair_ or a similar ability from saving the same shield until your next daily preparations.",
- "mystery_markdown": "",
- "name": "Desperate Repair",
- "patron_theme_markdown": "",
- "pfs": "Standard",
- "range": 60,
- "range_raw": "60 feet",
- "rarity": "uncommon",
- "release_date": "2022-05-25",
- "requirement": "The triggering shield had more than 1 Hit Points before taking damage",
- "requirement_markdown": "The triggering shield had more than 1 Hit Points before taking damage",
- "resistance": {},
- "school": "transmutation",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Transmutation\" url=\"/Traits.aspx?ID=157\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 92</row>\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)\n\n<row gap=\"medium\">\r\n\r\n<row gap=\"tiny\">\r\n<row>**Cast**</row>\r\n<row><actions string=\"Reaction\" /></row>\r\n<row>[verbal](/Rules.aspx?ID=284)</row>\r\n</row>\r\n\r\n**Trigger** A shield within range would be reduced to 0 Hit Points by a damaging effect\r\n\r\n**Requirements** The triggering shield had more than 1 Hit Points before taking damage\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Range** 60 feet\r\n\r\n \r\n\r\n**Target** 1 shield\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou hold a shield together with the power of your magic, forcing wood and steel to fuse back together.\r\n</summary>",
- "source": [
- "Knights of Lastwall"
- ],
- "source_raw": [
- "Knights of Lastwall pg. 92"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 92</row>",
- "speed": {},
- "summary": "You hold a shield together with the power of your magic, forcing wood and steel to fuse back together.",
- "summary_markdown": "You hold a shield together with the power of your magic, forcing wood and steel to fuse back together.",
- "target": "1 shield",
- "target_markdown": "1 shield",
- "text": " Desperate Repair Source Knights of Lastwall pg. 92 Traditions Arcane, Primal Cast Reaction verbal Trigger A shield within range would be reduced to 0 Hit Points by a damaging effect Requirements The triggering shield had more than 1 Hit Points before taking damage Range 60 feet Target 1 shield --- You hold a shield together with the power of your magic, forcing wood and steel to fuse back together. The shield remains at 1 Hit Point and isn't destroyed. Its construction is weakened until someone takes the time to repair it, preventing desperate repair or a similar ability from saving the same shield until your next daily preparations.",
- "tradition": [
- "Arcane",
- "Primal"
- ],
- "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Primal](/SpellLists.aspx?Tradition=4)",
- "trait": [
- "Transmutation",
- "Uncommon"
- ],
- "trait_markdown": "[Transmutation](/Traits.aspx?ID=157), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Transmutation",
- "Uncommon"
- ],
- "trigger": "A shield within range would be reduced to 0 Hit Points by a damaging effect",
- "trigger_markdown": "A shield within range would be reduced to 0 Hit Points by a damaging effect",
- "type": "Spell",
- "url": "/Spells.aspx?ID=1112",
- "weakness": {}
- }
|