Wands.json 2.1 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. {
  2. "breadcrumbs": [
  3. "Chapter 2: Tools\r\n",
  4. "Building Items",
  5. "Designing by Type"
  6. ],
  7. "breadcrumbs_spa": [],
  8. "category": "rules",
  9. "exclude_from_search": false,
  10. "id": "rules-1076",
  11. "markdown": "<title level=\"1\" right=\"Rules\">[Wands](/Rules.aspx?ID=1076)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nYou won’t need to design basic _magic wands_, but you might want a special wand. When designing a new special wand, your wand’s level will usually be 1 to 2 levels higher than the basic wand, depending on the magnitude of the special effect. Remember that if you make the wand 2 levels higher, it’s now competing with wands of a spell a whole level higher, so the special effect should be worth that cost!\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  12. "name": "Wands",
  13. "next_link": {
  14. "label": "Worn Items",
  15. "url": "/Rules.aspx?ID=1077"
  16. },
  17. "previous_link": {
  18. "label": "Talismans",
  19. "url": "/Rules.aspx?ID=1075"
  20. },
  21. "rarity": "common",
  22. "release_date": "2020-02-26",
  23. "resistance": {},
  24. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>\r\n\r\nChapter 2: Tools\r\n/ Building Items / Designing by Type\r\n</additional-info>",
  25. "source": [
  26. "Gamemastery Guide"
  27. ],
  28. "source_raw": [
  29. "Gamemastery Guide pg. 84"
  30. ],
  31. "source_category": "Rulebooks",
  32. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>",
  33. "speed": {},
  34. "text": " Wands Source Gamemastery Guide pg. 84 You won’t need to design basic magic wands , but you might want a special wand. When designing a new special wand, your wand’s level will usually be 1 to 2 levels higher than the basic wand, depending on the magnitude of the special effect. Remember that if you make the wand 2 levels higher, it’s now competing with wands of a spell a whole level higher, so the special effect should be worth that cost! ",
  35. "type": "Rules",
  36. "url": "/Rules.aspx?ID=1076",
  37. "weakness": {}
  38. }