Spellhearts.json 3.6 KB

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  9. "markdown": "<title level=\"1\" right=\"Rules\">[Spellhearts](/Rules.aspx?ID=1510)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 170 <sup>1.1</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nSpellhearts are made from the same basic materials as talismans, though their complex construction—magically iterated around the concept of a single kind of spell—gives them a variety of additional powers and means they persist rather than burning out when used. \n\n Unlike [talismans](/Rules.aspx?ID=725), a spellheart can be used repeatedly, and doesn't burn out after use. Each spellheart can be attached to different items, giving a benefit depending on your choice, which means you can plan ahead in facing expected dangers. They have the [spellheart](/Traits.aspx?ID=391) trait.\n\n **Spellheart**: Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to [Affix a Talisman](/Actions.aspx?ID=520). The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a [_major five-feather wreath_](/Equipment.aspx?ID=1013) requires [_air walk_](/Spells.aspx?ID=6), [_gale blast_](/Spells.aspx?ID=917), and [_wall of wind_](/Spells.aspx?ID=367).\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  10. "name": "Spellhearts",
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  12. "label": "Book of Unlimited Magic",
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  16. "label": "Spell Catalysts",
  17. "url": "/Rules.aspx?ID=1509"
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  19. "rarity": "common",
  20. "release_date": "2021-09-01",
  21. "resistance": {},
  22. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 170 <sup>1.1</sup></row>\r\n\r\nMagic Items\r\n</additional-info>",
  23. "source": [
  24. "Secrets of Magic"
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  27. "Secrets of Magic pg. 170"
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  30. "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 170 <sup>1.1</sup></row>",
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  32. "text": " Spellhearts Source Secrets of Magic pg. 170 1.1 Spellhearts are made from the same basic materials as talismans, though their complex construction—magically iterated around the concept of a single kind of spell—gives them a variety of additional powers and means they persist rather than burning out when used. Unlike talismans, a spellheart can be used repeatedly, and doesn't burn out after use. Each spellheart can be attached to different items, giving a benefit depending on your choice, which means you can plan ahead in facing expected dangers. They have the spellheart trait. Spellheart : Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a major five-feather wreath requires air walk , gale blast , and wall of wind . ",
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