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- {
- "breadcrumbs": [
- "Chapter 2: Tools\r\n",
- "Building Creatures\r\n",
- "Design Abilities"
- ],
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- "id": "rules-1037",
- "markdown": "<title level=\"1\" right=\"Rules\">[Skill Abilities](/Rules.aspx?ID=1037)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 69</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nA skilled creature might have abilities related to its skills. The skill feats in the _Core Rulebook_ make for a good baseline. Avoid giving your creature skill abilities that won’t matter in its interactions with PCs.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Skill Abilities",
- "next_link": {
- "label": "Review Holistically",
- "url": "/Rules.aspx?ID=1038"
- },
- "previous_link": {
- "label": "Constant and Automatic Abilities",
- "url": "/Rules.aspx?ID=1035"
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- "rarity": "common",
- "release_date": "2020-02-26",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 69</row>\r\n\r\nChapter 2: Tools\r\n/ Building Creatures\r\n/ Design Abilities\r\n</additional-info>",
- "source": [
- "Gamemastery Guide"
- ],
- "source_raw": [
- "Gamemastery Guide pg. 69"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 69</row>",
- "speed": {},
- "text": " Skill Abilities Source Gamemastery Guide pg. 69 A skilled creature might have abilities related to its skills. The skill feats in the Core Rulebook make for a good baseline. Avoid giving your creature skill abilities that won’t matter in its interactions with PCs. ",
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