Shape.json 3.1 KB

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  3. "Chapter 2: Tools\r\n",
  4. "Building Worlds",
  5. "The World",
  6. "Planetary Basics"
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  12. "markdown": "<title level=\"1\" right=\"Rules\">[Shape](/Rules.aspx?ID=1123)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 122</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nIn a fantasy setting, the shape of your world need not be spherical as governed by the laws of physics. It could be any shape you desire, and it need not be a planet at all!\n\n **Globe:** Barring some catastrophe, worlds in our reality are roughly spherical due to the influence of gravity.\n\n **Hollow World:** What if the landmasses and civilizations of a world existed on the inner surface of a hollow sphere? In such a world, the horizon would climb upwards, permitting creatures to see landmarks at extraordinary distances. Light might emanate from a sun‑like orb in the world’s center, from various other natural or magical sources, or not at all.\n\n **Irregular:** What if your world is flat, a toroid, or shaped into a cylinder, cube, or other polyhedron? What if it’s something even stranger? With such an unusual shape, you may need to decide how gravity, atmosphere, and other details function.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
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  19. "label": "Design Approach",
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  23. "release_date": "2020-02-26",
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  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 122</row>\r\n\r\nChapter 2: Tools\r\n/ Building Worlds / The World / Planetary Basics\r\n</additional-info>",
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  27. "Gamemastery Guide"
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  30. "Gamemastery Guide pg. 122"
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  33. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 122</row>",
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  35. "text": " Shape Source Gamemastery Guide pg. 122 In a fantasy setting, the shape of your world need not be spherical as governed by the laws of physics. It could be any shape you desire, and it need not be a planet at all! Globe: Barring some catastrophe, worlds in our reality are roughly spherical due to the influence of gravity. Hollow World: What if the landmasses and civilizations of a world existed on the inner surface of a hollow sphere? In such a world, the horizon would climb upwards, permitting creatures to see landmarks at extraordinary distances. Light might emanate from a sun‑like orb in the world’s center, from various other natural or magical sources, or not at all. Irregular: What if your world is flat, a toroid, or shaped into a cylinder, cube, or other polyhedron? What if it’s something even stranger? With such an unusual shape, you may need to decide how gravity, atmosphere, and other details function. ",
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