{ "breadcrumbs": [ "Chapter 2: Tools\r\n", "Building Worlds", "The World", "Planetary Basics" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-1123", "markdown": "[Shape](/Rules.aspx?ID=1123)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 122\r\n\r\n\r\n\r\nIn a fantasy setting, the shape of your world need not be spherical as governed by the laws of physics. It could be any shape you desire, and it need not be a planet at all!\n\n **Globe:** Barring some catastrophe, worlds in our reality are roughly spherical due to the influence of gravity.\n\n **Hollow World:** What if the landmasses and civilizations of a world existed on the inner surface of a hollow sphere? In such a world, the horizon would climb upwards, permitting creatures to see landmarks at extraordinary distances. Light might emanate from a sun‑like orb in the world’s center, from various other natural or magical sources, or not at all.\n\n **Irregular:** What if your world is flat, a toroid, or shaped into a cylinder, cube, or other polyhedron? What if it’s something even stranger? With such an unusual shape, you may need to decide how gravity, atmosphere, and other details function.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Shape", "next_link": { "label": "Landmass", "url": "/Rules.aspx?ID=1124" }, "previous_link": { "label": "Design Approach", "url": "/Rules.aspx?ID=1118" }, "rarity": "common", "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 122\r\n\r\nChapter 2: Tools\r\n/ Building Worlds / The World / Planetary Basics\r\n", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 122" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 122", "speed": {}, "text": " Shape Source Gamemastery Guide pg. 122 In a fantasy setting, the shape of your world need not be spherical as governed by the laws of physics. It could be any shape you desire, and it need not be a planet at all! Globe: Barring some catastrophe, worlds in our reality are roughly spherical due to the influence of gravity. Hollow World: What if the landmasses and civilizations of a world existed on the inner surface of a hollow sphere? In such a world, the horizon would climb upwards, permitting creatures to see landmarks at extraordinary distances. Light might emanate from a sun‑like orb in the world’s center, from various other natural or magical sources, or not at all. Irregular: What if your world is flat, a toroid, or shaped into a cylinder, cube, or other polyhedron? What if it’s something even stranger? With such an unusual shape, you may need to decide how gravity, atmosphere, and other details function. ", "type": "Rules", "url": "/Rules.aspx?ID=1123", "weakness": {} }