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- {
- "breadcrumbs": [
- "Chapter 2: Tools\r\n",
- "Building Items",
- "Designing by Type"
- ],
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- "category": "rules",
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- "id": "rules-1071",
- "markdown": "<title level=\"1\" right=\"Rules\">[Scrolls](/Rules.aspx?ID=1071)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nYou’ll never need to design a new scroll, but use them as a comparison when designing other types of consumables. If you’re designing a consumable that seems like it’s much better than a scroll of its level—or faster to activate—you should probably raise the item’s level or adjust the effect.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Scrolls",
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- "label": "Shields",
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- "label": "Runes",
- "url": "/Rules.aspx?ID=1070"
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- "rarity": "common",
- "release_date": "2020-02-26",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>\r\n\r\nChapter 2: Tools\r\n/ Building Items / Designing by Type\r\n</additional-info>",
- "source": [
- "Gamemastery Guide"
- ],
- "source_raw": [
- "Gamemastery Guide pg. 84"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 84</row>",
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- "text": " Scrolls Source Gamemastery Guide pg. 84 You’ll never need to design a new scroll, but use them as a comparison when designing other types of consumables. If you’re designing a consumable that seems like it’s much better than a scroll of its level—or faster to activate—you should probably raise the item’s level or adjust the effect. ",
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