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- {
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- "Chapter 10: Game Mastering",
- "Environment",
- "Desert"
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- "markdown": "<title level=\"1\" right=\"Rules\">[Sand](/Rules.aspx?ID=600)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 513 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nPacked sand doesn’t usually significantly impede a character’s movement, but loose sand is either difficult terrain (if it’s shallow) or uneven ground (if it’s deep). The wind in a desert often shifts sand into dunes, hills of loose sand with uneven ground facing the wind and steeper inclines away from the wind.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Sand",
- "next_link": {
- "label": "Forest",
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- "label": "Rubble",
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- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 513 <sup>4.0</sup></row>\r\n\r\nChapter 10: Game Mastering / Environment / Desert\r\n</additional-info>",
- "source": [
- "Core Rulebook"
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- "Core Rulebook pg. 513"
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- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 513 <sup>4.0</sup></row>",
- "speed": {},
- "text": " Sand Source Core Rulebook pg. 513 4.0 Packed sand doesn’t usually significantly impede a character’s movement, but loose sand is either difficult terrain (if it’s shallow) or uneven ground (if it’s deep). The wind in a desert often shifts sand into dunes, hills of loose sand with uneven ground facing the wind and steeper inclines away from the wind. ",
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