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- {
- "breadcrumbs": [
- "Chapter 1: Gamemastery Basics",
- "Adventure Design",
- "Adventure Recipes",
- "Styles"
- ],
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- "category": "rules",
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- "id": "rules-958",
- "markdown": "<title level=\"1\" right=\"Rules\">[Romantic Adventure](/Rules.aspx?ID=958)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 42</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n**Number of Sessions** 4–6 <br />**Exploration Scenes** 1 tour of a kingdom or other central locale; 1 adventure into the wilds on a hunting trip or bandit hunt; 1 tournament to prove a PC’s love or worth <br />**Combat Encounters** 3 low, 6 moderate, 3 severe. Emphasize emotional stakes and battles that end with the loss of honor or pride, not life. <br />**Roleplaying Encounters** 2 battles of wits, 1 grand ball, 1 entreaty before a ruler, 2 scenes of relaxation or carousing with unexpected import <br />**Encounter Tropes** Duels—social or combat—against romantic rivals. PCs and their foes fight only for a purpose or cause. Savvy enemies have strong connections to the PCs.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Romantic Adventure",
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- "label": "Threats",
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- "label": "Planar Adventure",
- "url": "/Rules.aspx?ID=957"
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- "rarity": "common",
- "release_date": "2020-02-26",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 42</row>\r\n\r\nChapter 1: Gamemastery Basics / Adventure Design / Adventure Recipes / Styles\r\n</additional-info>",
- "source": [
- "Gamemastery Guide"
- ],
- "source_raw": [
- "Gamemastery Guide pg. 42"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 42</row>",
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- "text": " Romantic Adventure Source Gamemastery Guide pg. 42 Number of Sessions 4–6 Exploration Scenes 1 tour of a kingdom or other central locale; 1 adventure into the wilds on a hunting trip or bandit hunt; 1 tournament to prove a PC’s love or worth Combat Encounters 3 low, 6 moderate, 3 severe. Emphasize emotional stakes and battles that end with the loss of honor or pride, not life. Roleplaying Encounters 2 battles of wits, 1 grand ball, 1 entreaty before a ruler, 2 scenes of relaxation or carousing with unexpected import Encounter Tropes Duels—social or combat—against romantic rivals. PCs and their foes fight only for a purpose or cause. Savvy enemies have strong connections to the PCs. ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=958",
- "weakness": {}
- }
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