Romantic Adventure.json 2.7 KB

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  1. {
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  3. "Chapter 1: Gamemastery Basics",
  4. "Adventure Design",
  5. "Adventure Recipes",
  6. "Styles"
  7. ],
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  9. "category": "rules",
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  11. "id": "rules-958",
  12. "markdown": "<title level=\"1\" right=\"Rules\">[Romantic Adventure](/Rules.aspx?ID=958)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 42</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n**Number of Sessions** 4–6 <br />**Exploration Scenes** 1 tour of a kingdom or other central locale; 1 adventure into the wilds on a hunting trip or bandit hunt; 1 tournament to prove a PC’s love or worth <br />**Combat Encounters** 3 low, 6 moderate, 3 severe. Emphasize emotional stakes and battles that end with the loss of honor or pride, not life. <br />**Roleplaying Encounters** 2 battles of wits, 1 grand ball, 1 entreaty before a ruler, 2 scenes of relaxation or carousing with unexpected import <br />**Encounter Tropes** Duels—social or combat—against romantic rivals. PCs and their foes fight only for a purpose or cause. Savvy enemies have strong connections to the PCs.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  13. "name": "Romantic Adventure",
  14. "next_link": {
  15. "label": "Threats",
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  19. "label": "Planar Adventure",
  20. "url": "/Rules.aspx?ID=957"
  21. },
  22. "rarity": "common",
  23. "release_date": "2020-02-26",
  24. "resistance": {},
  25. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 42</row>\r\n\r\nChapter 1: Gamemastery Basics / Adventure Design / Adventure Recipes / Styles\r\n</additional-info>",
  26. "source": [
  27. "Gamemastery Guide"
  28. ],
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  30. "Gamemastery Guide pg. 42"
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  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 42</row>",
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  35. "text": " Romantic Adventure Source Gamemastery Guide pg. 42 Number of Sessions 4–6 Exploration Scenes 1 tour of a kingdom or other central locale; 1 adventure into the wilds on a hunting trip or bandit hunt; 1 tournament to prove a PC’s love or worth Combat Encounters 3 low, 6 moderate, 3 severe. Emphasize emotional stakes and battles that end with the loss of honor or pride, not life. Roleplaying Encounters 2 battles of wits, 1 grand ball, 1 entreaty before a ruler, 2 scenes of relaxation or carousing with unexpected import Encounter Tropes Duels—social or combat—against romantic rivals. PCs and their foes fight only for a purpose or cause. Savvy enemies have strong connections to the PCs. ",
  36. "type": "Rules",
  37. "url": "/Rules.aspx?ID=958",
  38. "weakness": {}
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