{ "breadcrumbs": [ "Chapter 1: Gamemastery Basics", "Adventure Design", "Adventure Recipes", "Styles" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-958", "markdown": "[Romantic Adventure](/Rules.aspx?ID=958)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 42\r\n\r\n\r\n\r\n**Number of Sessions** 4–6
**Exploration Scenes** 1 tour of a kingdom or other central locale; 1 adventure into the wilds on a hunting trip or bandit hunt; 1 tournament to prove a PC’s love or worth
**Combat Encounters** 3 low, 6 moderate, 3 severe. Emphasize emotional stakes and battles that end with the loss of honor or pride, not life.
**Roleplaying Encounters** 2 battles of wits, 1 grand ball, 1 entreaty before a ruler, 2 scenes of relaxation or carousing with unexpected import
**Encounter Tropes** Duels—social or combat—against romantic rivals. PCs and their foes fight only for a purpose or cause. Savvy enemies have strong connections to the PCs.\r\n
\r\n\r\n\r\n\r\n\r\n\r\n
", "name": "Romantic Adventure", "next_link": { "label": "Threats", "url": "/Rules.aspx?ID=959" }, "previous_link": { "label": "Planar Adventure", "url": "/Rules.aspx?ID=957" }, "rarity": "common", "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 42\r\n\r\nChapter 1: Gamemastery Basics / Adventure Design / Adventure Recipes / Styles\r\n", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 42" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 42", "speed": {}, "text": " Romantic Adventure Source Gamemastery Guide pg. 42 Number of Sessions 4–6 Exploration Scenes 1 tour of a kingdom or other central locale; 1 adventure into the wilds on a hunting trip or bandit hunt; 1 tournament to prove a PC’s love or worth Combat Encounters 3 low, 6 moderate, 3 severe. Emphasize emotional stakes and battles that end with the loss of honor or pride, not life. Roleplaying Encounters 2 battles of wits, 1 grand ball, 1 entreaty before a ruler, 2 scenes of relaxation or carousing with unexpected import Encounter Tropes Duels—social or combat—against romantic rivals. PCs and their foes fight only for a purpose or cause. Savvy enemies have strong connections to the PCs. ", "type": "Rules", "url": "/Rules.aspx?ID=958", "weakness": {} }