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- {
- "breadcrumbs": [
- "Chapter 9: Playing the Game",
- "General Rules",
- "Damage",
- "Step 4: If Damage Remains, Reduce the Target's Hit Points"
- ],
- "breadcrumbs_spa": [],
- "category": "rules",
- "exclude_from_search": false,
- "id": "rules-348",
- "markdown": "<title level=\"1\" right=\"Rules\">[Nonlethal Attacks](/Rules.aspx?ID=348)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 453 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nYou can make a nonlethal attack in an effort to knock someone out instead of killing them (see [Knocked Out and Dying](/Rules.aspx?ID=373)). Weapons with the [nonlethal](/Traits.aspx?ID=188) trait (including fists) do this automatically. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a weapon that doesn't have the nonlethal trait. You also take this penalty when making a lethal attack using a nonlethal weapon.\n\n Spells and other effects with the nonlethal trait that reduce a creature to 0 Hit Points knock the creature out instead of killing them.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Nonlethal Attacks",
- "next_link": {
- "label": "Conditions",
- "url": "/Rules.aspx?ID=349"
- },
- "previous_link": {
- "label": "Step 3: Apply the Target's Immunities, Weaknesses, and Resistances",
- "url": "/Rules.aspx?ID=342"
- },
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 453 <sup>4.0</sup></row>\r\n\r\nChapter 9: Playing the Game / General Rules / Damage / Step 4: If Damage Remains, Reduce the Target's Hit Points\r\n</additional-info>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 453"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 453 <sup>4.0</sup></row>",
- "speed": {},
- "text": " Nonlethal Attacks Source Core Rulebook pg. 453 4.0 You can make a nonlethal attack in an effort to knock someone out instead of killing them (see Knocked Out and Dying). Weapons with the nonlethal trait (including fists) do this automatically. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a weapon that doesn't have the nonlethal trait. You also take this penalty when making a lethal attack using a nonlethal weapon. Spells and other effects with the nonlethal trait that reduce a creature to 0 Hit Points knock the creature out instead of killing them. ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=348",
- "weakness": {}
- }
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