{
"breadcrumbs": [
"Chapter 9: Playing the Game",
"General Rules",
"Damage",
"Step 4: If Damage Remains, Reduce the Target's Hit Points"
],
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"markdown": "
[Nonlethal Attacks](/Rules.aspx?ID=348)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 453 4.0\r\n\r\n\r\n\r\nYou can make a nonlethal attack in an effort to knock someone out instead of killing them (see [Knocked Out and Dying](/Rules.aspx?ID=373)). Weapons with the [nonlethal](/Traits.aspx?ID=188) trait (including fists) do this automatically. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a weapon that doesn't have the nonlethal trait. You also take this penalty when making a lethal attack using a nonlethal weapon.\n\n Spells and other effects with the nonlethal trait that reduce a creature to 0 Hit Points knock the creature out instead of killing them.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Nonlethal Attacks",
"next_link": {
"label": "Conditions",
"url": "/Rules.aspx?ID=349"
},
"previous_link": {
"label": "Step 3: Apply the Target's Immunities, Weaknesses, and Resistances",
"url": "/Rules.aspx?ID=342"
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"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 453 4.0\r\n\r\nChapter 9: Playing the Game / General Rules / Damage / Step 4: If Damage Remains, Reduce the Target's Hit Points\r\n",
"source": [
"Core Rulebook"
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"source_raw": [
"Core Rulebook pg. 453"
],
"source_category": "Rulebooks",
"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 453 4.0",
"speed": {},
"text": " Nonlethal Attacks Source Core Rulebook pg. 453 4.0 You can make a nonlethal attack in an effort to knock someone out instead of killing them (see Knocked Out and Dying). Weapons with the nonlethal trait (including fists) do this automatically. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a weapon that doesn't have the nonlethal trait. You also take this penalty when making a lethal attack using a nonlethal weapon. Spells and other effects with the nonlethal trait that reduce a creature to 0 Hit Points knock the creature out instead of killing them. ",
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