| 1234567891011121314151617181920212223242526272829303132333435363738 |
- {
- "breadcrumbs": [
- "Chapter 10: Game Mastering",
- "Environment",
- "Underground"
- ],
- "breadcrumbs_spa": [],
- "category": "rules",
- "exclude_from_search": false,
- "id": "rules-631",
- "markdown": "<title level=\"1\" right=\"Rules\">[Floors](/Rules.aspx?ID=631)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nNatural underground environments rarely have flat floors, instead featuring abrupt changes in elevation that result in difficult terrain, uneven ground, and inclines.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
- "name": "Floors",
- "next_link": {
- "label": "Ledges",
- "url": "/Rules.aspx?ID=632"
- },
- "previous_link": {
- "label": "Urban",
- "url": "/Rules.aspx?ID=617"
- },
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 <sup>4.0</sup></row>\r\n\r\nChapter 10: Game Mastering / Environment / Underground\r\n</additional-info>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 516"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 516 <sup>4.0</sup></row>",
- "speed": {},
- "text": " Floors Source Core Rulebook pg. 516 4.0 Natural underground environments rarely have flat floors, instead featuring abrupt changes in elevation that result in difficult terrain, uneven ground, and inclines. ",
- "type": "Rules",
- "url": "/Rules.aspx?ID=631",
- "weakness": {}
- }
|