Floors.json 1.6 KB

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  3. "Chapter 10: Game Mastering",
  4. "Environment",
  5. "Underground"
  6. ],
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  8. "category": "rules",
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  10. "id": "rules-631",
  11. "markdown": "<title level=\"1\" right=\"Rules\">[Floors](/Rules.aspx?ID=631)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nNatural underground environments rarely have flat floors, instead featuring abrupt changes in elevation that result in difficult terrain, uneven ground, and inclines.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  12. "name": "Floors",
  13. "next_link": {
  14. "label": "Ledges",
  15. "url": "/Rules.aspx?ID=632"
  16. },
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  18. "label": "Urban",
  19. "url": "/Rules.aspx?ID=617"
  20. },
  21. "rarity": "common",
  22. "release_date": "2019-08-01",
  23. "resistance": {},
  24. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 <sup>4.0</sup></row>\r\n\r\nChapter 10: Game Mastering / Environment / Underground\r\n</additional-info>",
  25. "source": [
  26. "Core Rulebook"
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  29. "Core Rulebook pg. 516"
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  31. "source_category": "Rulebooks",
  32. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 516 <sup>4.0</sup></row>",
  33. "speed": {},
  34. "text": " Floors Source Core Rulebook pg. 516 4.0 Natural underground environments rarely have flat floors, instead featuring abrupt changes in elevation that result in difficult terrain, uneven ground, and inclines. ",
  35. "type": "Rules",
  36. "url": "/Rules.aspx?ID=631",
  37. "weakness": {}
  38. }