{ "breadcrumbs": [ "Chapter 10: Game Mastering", "Environment", "Underground" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-631", "markdown": "[Floors](/Rules.aspx?ID=631)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 4.0\r\n\r\n\r\n\r\nNatural underground environments rarely have flat floors, instead featuring abrupt changes in elevation that result in difficult terrain, uneven ground, and inclines.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Floors", "next_link": { "label": "Ledges", "url": "/Rules.aspx?ID=632" }, "previous_link": { "label": "Urban", "url": "/Rules.aspx?ID=617" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 4.0\r\n\r\nChapter 10: Game Mastering / Environment / Underground\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 516" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 516 4.0", "speed": {}, "text": " Floors Source Core Rulebook pg. 516 4.0 Natural underground environments rarely have flat floors, instead featuring abrupt changes in elevation that result in difficult terrain, uneven ground, and inclines. ", "type": "Rules", "url": "/Rules.aspx?ID=631", "weakness": {} }