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- "markdown": "<title level=\"1\" right=\"Rules\">[Duels](/Rules.aspx?ID=1246)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 166</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nSometimes conflicts become personal. It’s not the entire group against a challenge, but one character struggling against the skills of a single adversary. In many societies, duels are considered a reasonable way to resolve individual differences, though others consider such practices—especially the more deadly varieties—to be a savage affront to law and order. Duels can come in several forms, and this section gives you rules to run them.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\n\n<document level=\"2\" id=\"rules-1247\" />\r\n\r\n<document level=\"2\" id=\"rules-1252\" />\r\n\r\n<document level=\"2\" id=\"rules-1255\" />",
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- "text": " Duels Source Gamemastery Guide pg. 166 Sometimes conflicts become personal. It’s not the entire group against a challenge, but one character struggling against the skills of a single adversary. In many societies, duels are considered a reasonable way to resolve individual differences, though others consider such practices—especially the more deadly varieties—to be a savage affront to law and order. Duels can come in several forms, and this section gives you rules to run them. ",
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