Difficulty Classes.json 2.3 KB

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  9. "markdown": "<title level=\"1\" right=\"Rules\">[Difficulty Classes](/Rules.aspx?ID=552)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 503 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nAs the Game Master, it’s up to you to set the difficulty classes (DCs) for checks that don’t use a predefined DC. The following sections offer advice on how to set appropriate DCs and tweak them as needed to feel natural for your story. Picking a simple DC and using a level-based DC each work well in certain circumstances, and you can adjust both types of DC using the advice on adjusting difficulty.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\n\n<document level=\"2\" id=\"rules-553\" />\r\n\r\n<document level=\"2\" id=\"rules-554\" />\r\n\r\n<document level=\"2\" id=\"rules-555\" />\r\n\r\n<document level=\"2\" id=\"rules-557\" />\r\n\r\n<document level=\"2\" id=\"rules-558\" />",
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  22. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 503 <sup>4.0</sup></row>\r\n\r\nChapter 10: Game Mastering\r\n</additional-info>",
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  32. "text": " Difficulty Classes Source Core Rulebook pg. 503 4.0 As the Game Master, it’s up to you to set the difficulty classes (DCs) for checks that don’t use a predefined DC. The following sections offer advice on how to set appropriate DCs and tweak them as needed to feel natural for your story. Picking a simple DC and using a level-based DC each work well in certain circumstances, and you can adjust both types of DC using the advice on adjusting difficulty. ",
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