Complex Hazards.json 1.7 KB

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  3. "Chapter 10: Game Mastering",
  4. "Hazards"
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  10. "markdown": "<title level=\"1\" right=\"Rules\">[Complex Hazards](/Rules.aspx?ID=685)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 526 <sup>4.0</sup></row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nComplex hazards function similarly to monsters during encounters, as they roll initiative and have actions of their own, though these are usually automated in a routine.\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>",
  11. "name": "Complex Hazards",
  12. "next_link": {
  13. "label": "Chapter 11: Crafting & Treasure",
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  17. "label": "Simple Hazards",
  18. "url": "/Rules.aspx?ID=684"
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  20. "rarity": "common",
  21. "release_date": "2019-08-01",
  22. "resistance": {},
  23. "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 526 <sup>4.0</sup></row>\r\n\r\nChapter 10: Game Mastering / Hazards\r\n</additional-info>",
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  25. "Core Rulebook"
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  28. "Core Rulebook pg. 526"
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  31. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 526 <sup>4.0</sup></row>",
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  33. "text": " Complex Hazards Source Core Rulebook pg. 526 4.0 Complex hazards function similarly to monsters during encounters, as they roll initiative and have actions of their own, though these are usually automated in a routine. ",
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