[Complex Hazards](/Rules.aspx?ID=685)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 526 4.0\r\n\r\n\r\n\r\nComplex hazards function similarly to monsters during encounters, as they roll initiative and have actions of their own, though these are usually automated in a routine.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Complex Hazards",
"next_link": {
"label": "Chapter 11: Crafting & Treasure",
"url": "/Rules.aspx?ID=686"
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"label": "Simple Hazards",
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"rarity": "common",
"release_date": "2019-08-01",
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"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 526 4.0\r\n\r\nChapter 10: Game Mastering / Hazards\r\n",
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"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 526 4.0",
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"text": " Complex Hazards Source Core Rulebook pg. 526 4.0 Complex hazards function similarly to monsters during encounters, as they roll initiative and have actions of their own, though these are usually automated in a routine. ",
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