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- "Chapter 2: Tools\r\n",
- "Building Creatures\r\n",
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- "markdown": "<title level=\"1\" right=\"Rules\">[Basics of Ability Design](/Rules.aspx?ID=1025)</title>\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 67</row>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\nThere are a few principles of ability construction that you’ll want to keep in mind. Some guidance for specific types of abilities will come later, but these apply to everything. \n<ul><li>Respect the action economy.</li> <li>Make sure abilities are level appropriate.</li> <li>Avoid “invisible” abilities.</li></ul>\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\n\n<document level=\"2\" id=\"rules-1026\" />\r\n\r\n<document level=\"2\" id=\"rules-1027\" />\r\n\r\n<document level=\"2\" id=\"rules-1028\" />",
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- "label": "Spells",
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- "search_markdown": "<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 67</row>\r\n\r\nChapter 2: Tools\r\n/ Building Creatures\r\n/ Design Abilities\r\n</additional-info>",
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- "Gamemastery Guide pg. 67"
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- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 67</row>",
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- "text": " Basics of Ability Design Source Gamemastery Guide pg. 67 There are a few principles of ability construction that you’ll want to keep in mind. Some guidance for specific types of abilities will come later, but these apply to everything. Respect the action economy. Make sure abilities are level appropriate. Avoid “invisible” abilities. ",
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