Root Magic.json 3.1 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "feat",
  4. "exclude_from_search": false,
  5. "feat": [
  6. "Root Magic"
  7. ],
  8. "feat_markdown": "Root Magic",
  9. "id": "feat-2147",
  10. "level": 1,
  11. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Root Magic](/Feats.aspx?ID=2147) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Occultism](/Skills.aspx?ID=11)\n\n</column>\r\n\r\n---\r\n\r\nYour talismans ward against foul magic. During your daily preparations, you can assemble a small pouch with bits of herbs, hair, sacred oils, and other ritual ingredients, which you give to one ally. The first time that day the ally attempts a saving throw against a spell or [haunt](/Traits.aspx?ID=88), they gain a +1 circumstance bonus to the roll. This bonus increases to +2 if you're an expert in [Occultism](/Skills.aspx?ID=11) or +3 if you're legendary.",
  12. "name": "Root Magic",
  13. "pfs": "Standard",
  14. "prerequisite": "Trained in Occultism",
  15. "prerequisite_markdown": "Trained in [Occultism](/Skills.aspx?ID=11)",
  16. "rarity": "common",
  17. "release_date": "2020-07-30",
  18. "resistance": {},
  19. "search_markdown": "<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Occultism](/Skills.aspx?ID=11)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCreate a token that grants a bonus against a spell or haunt.\r\n</summary>",
  20. "skill": [
  21. "Occultism",
  22. "Occultism"
  23. ],
  24. "source": [
  25. "Advanced Player's Guide"
  26. ],
  27. "source_raw": [
  28. "Advanced Player's Guide pg. 208"
  29. ],
  30. "source_category": "Rulebooks",
  31. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 <sup>2.0</sup></row>",
  32. "speed": {},
  33. "summary": "Create a token that grants a bonus against a spell or haunt.",
  34. "summary_markdown": "Create a token that grants a bonus against a spell or haunt.",
  35. "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Root Magic Source Advanced Player's Guide pg. 208 2.0 Prerequisites Trained in Occultism --- Your talismans ward against foul magic. During your daily preparations, you can assemble a small pouch with bits of herbs, hair, sacred oils, and other ritual ingredients, which you give to one ally. The first time that day the ally attempts a saving throw against a spell or haunt, they gain a +1 circumstance bonus to the roll. This bonus increases to +2 if you're an expert in Occultism or +3 if you're legendary.",
  36. "trait": [
  37. "General",
  38. "Skill"
  39. ],
  40. "trait_markdown": "[General](/Traits.aspx?ID=78), [Skill](/Traits.aspx?ID=144)",
  41. "trait_raw": [
  42. "General",
  43. "Skill"
  44. ],
  45. "type": "Feat",
  46. "url": "/Feats.aspx?ID=2147",
  47. "weakness": {}
  48. }