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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Root Magic"
- ],
- "feat_markdown": "Root Magic",
- "id": "feat-2147",
- "level": 1,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Root Magic](/Feats.aspx?ID=2147) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Occultism](/Skills.aspx?ID=11)\n\n</column>\r\n\r\n---\r\n\r\nYour talismans ward against foul magic. During your daily preparations, you can assemble a small pouch with bits of herbs, hair, sacred oils, and other ritual ingredients, which you give to one ally. The first time that day the ally attempts a saving throw against a spell or [haunt](/Traits.aspx?ID=88), they gain a +1 circumstance bonus to the roll. This bonus increases to +2 if you're an expert in [Occultism](/Skills.aspx?ID=11) or +3 if you're legendary.",
- "name": "Root Magic",
- "pfs": "Standard",
- "prerequisite": "Trained in Occultism",
- "prerequisite_markdown": "Trained in [Occultism](/Skills.aspx?ID=11)",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Occultism](/Skills.aspx?ID=11)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCreate a token that grants a bonus against a spell or haunt.\r\n</summary>",
- "skill": [
- "Occultism",
- "Occultism"
- ],
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 208"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "Create a token that grants a bonus against a spell or haunt.",
- "summary_markdown": "Create a token that grants a bonus against a spell or haunt.",
- "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Root Magic Source Advanced Player's Guide pg. 208 2.0 Prerequisites Trained in Occultism --- Your talismans ward against foul magic. During your daily preparations, you can assemble a small pouch with bits of herbs, hair, sacred oils, and other ritual ingredients, which you give to one ally. The first time that day the ally attempts a saving throw against a spell or haunt, they gain a +1 circumstance bonus to the roll. This bonus increases to +2 if you're an expert in Occultism or +3 if you're legendary.",
- "trait": [
- "General",
- "Skill"
- ],
- "trait_markdown": "[General](/Traits.aspx?ID=78), [Skill](/Traits.aspx?ID=144)",
- "trait_raw": [
- "General",
- "Skill"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=2147",
- "weakness": {}
- }
|