{ "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Root Magic" ], "feat_markdown": "Root Magic", "id": "feat-2147", "level": 1, "markdown": "\r\n[Root Magic](/Feats.aspx?ID=2147) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 2.0\n\n**Prerequisites**\r\nTrained in [Occultism](/Skills.aspx?ID=11)\n\n\r\n\r\n---\r\n\r\nYour talismans ward against foul magic. During your daily preparations, you can assemble a small pouch with bits of herbs, hair, sacred oils, and other ritual ingredients, which you give to one ally. The first time that day the ally attempts a saving throw against a spell or [haunt](/Traits.aspx?ID=88), they gain a +1 circumstance bonus to the roll. This bonus increases to +2 if you're an expert in [Occultism](/Skills.aspx?ID=11) or +3 if you're legendary.", "name": "Root Magic", "pfs": "Standard", "prerequisite": "Trained in Occultism", "prerequisite_markdown": "Trained in [Occultism](/Skills.aspx?ID=11)", "rarity": "common", "release_date": "2020-07-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 2.0\n\n**Prerequisites**\r\nTrained in [Occultism](/Skills.aspx?ID=11)\n\n\r\n\r\n---\r\n\r\n\r\nCreate a token that grants a bonus against a spell or haunt.\r\n", "skill": [ "Occultism", "Occultism" ], "source": [ "Advanced Player's Guide" ], "source_raw": [ "Advanced Player's Guide pg. 208" ], "source_category": "Rulebooks", "source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 208 2.0", "speed": {}, "summary": "Create a token that grants a bonus against a spell or haunt.", "summary_markdown": "Create a token that grants a bonus against a spell or haunt.", "text": " Root Magic Source Advanced Player's Guide pg. 208 2.0 Prerequisites Trained in Occultism --- Your talismans ward against foul magic. During your daily preparations, you can assemble a small pouch with bits of herbs, hair, sacred oils, and other ritual ingredients, which you give to one ally. The first time that day the ally attempts a saving throw against a spell or haunt, they gain a +1 circumstance bonus to the roll. This bonus increases to +2 if you're an expert in Occultism or +3 if you're legendary.", "trait": [ "General", "Skill" ], "trait_markdown": "[General](/Traits.aspx?ID=78), [Skill](/Traits.aspx?ID=144)", "trait_raw": [ "General", "Skill" ], "type": "Feat", "url": "/Feats.aspx?ID=2147", "weakness": {} }