Legendary Negotiation.json 3.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. {
  2. "actions": "Three Actions",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Legendary Negotiation"
  8. ],
  9. "feat_markdown": "Legendary Negotiation",
  10. "id": "feat-804",
  11. "level": 15,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 15\"\r\n pfs=\"Standard\"\r\n>\r\n[Legendary Negotiation](/Feats.aspx?ID=804) <actions string=\"Three Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 263 <sup>4.0</sup></row>\n\n**Prerequisites**\r\nLegendary in [Diplomacy](/Skills.aspx?ID=6)\n\n</column>\r\n\r\n---\r\n\r\nYou can negotiate incredibly quickly in adverse situations. You attempt to Make an Impression and then Request your opponent cease their current activity and engage in negotiations. You take a –5 penalty to your Diplomacy check. The GM sets the DC of the Request based on the circumstances—it’s generally at least a very hard DC of the creature’s level. Some creatures might simply refuse, and even those who agree to parley might ultimately find your arguments lacking and return to violence.",
  13. "name": "Legendary Negotiation",
  14. "pfs": "Standard",
  15. "prerequisite": "Legendary in Diplomacy",
  16. "prerequisite_markdown": "Legendary in [Diplomacy](/Skills.aspx?ID=6)",
  17. "rarity": "common",
  18. "release_date": "2019-08-01",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 263 <sup>4.0</sup></row>\n\n**Prerequisites**\r\nLegendary in [Diplomacy](/Skills.aspx?ID=6)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nQuickly parley with foes.\r\n</summary>",
  21. "skill": [
  22. "Diplomacy",
  23. "Diplomacy"
  24. ],
  25. "source": [
  26. "Core Rulebook"
  27. ],
  28. "source_raw": [
  29. "Core Rulebook pg. 263"
  30. ],
  31. "source_category": "Rulebooks",
  32. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 263 <sup>4.0</sup></row>",
  33. "speed": {},
  34. "summary": "Quickly parley with foes.",
  35. "summary_markdown": "Quickly parley with foes.",
  36. "text": "<title level=\"1\" right=\"Feat 15\" pfs=\"Standard\" > Legendary Negotiation Three Actions Source Core Rulebook pg. 263 4.0 Prerequisites Legendary in Diplomacy --- You can negotiate incredibly quickly in adverse situations. You attempt to Make an Impression and then Request your opponent cease their current activity and engage in negotiations. You take a –5 penalty to your Diplomacy check. The GM sets the DC of the Request based on the circumstances—it’s generally at least a very hard DC of the creature’s level. Some creatures might simply refuse, and even those who agree to parley might ultimately find your arguments lacking and return to violence.",
  37. "trait": [
  38. "General",
  39. "Skill"
  40. ],
  41. "trait_markdown": "[General](/Traits.aspx?ID=78), [Skill](/Traits.aspx?ID=144)",
  42. "trait_raw": [
  43. "General",
  44. "Skill"
  45. ],
  46. "type": "Feat",
  47. "url": "/Feats.aspx?ID=804",
  48. "weakness": {}
  49. }