Defy Fey.json 3.7 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "feat",
  4. "exclude_from_search": false,
  5. "feat": [
  6. "Defy Fey"
  7. ],
  8. "feat_markdown": "Defy Fey",
  9. "id": "feat-4054",
  10. "level": 6,
  11. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 6\"\r\n pfs=\"Standard\"\r\n>\r\n[Defy Fey](/Feats.aspx?ID=4054) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n<trait label=\"Investigator\" url=\"/Traits.aspx?ID=318\" />\r\n<trait label=\"Ranger\" url=\"/Traits.aspx?ID=136\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 129</row>\n\n**Prerequisites**\r\n[Greenwatch Initiate](/Feats.aspx?ID=4053)\n\n</column>\r\n\r\n---\r\n\r\nYou are keen to the wiles of the [fey](/Traits.aspx?ID=69) and can usually shake off their magic. Whenever you fail, but don't critically fail, a save against a spell with a duration of at least 1 round cast by a fey creature, you can attempt a second save against the original DC at the start of your next turn to end any lingering effects the spell might have. This can end [persistent damage](/Conditions.aspx?ID=29) caused by a spell but can't reverse any effects that have been resolved already (such as damage dealt when the spell was cast).\n\n<title level=\"2\">Defy Fey leads to...</title>\r\n[Greenwatcher](/Feats.aspx?ID=4058)",
  12. "name": "Defy Fey",
  13. "pfs": "Standard",
  14. "prerequisite": "Greenwatch Initiate",
  15. "prerequisite_markdown": "[Greenwatch Initiate](/Feats.aspx?ID=4053)",
  16. "rarity": "rare",
  17. "release_date": "2022-11-16",
  18. "resistance": {},
  19. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n<trait label=\"Investigator\" url=\"/Traits.aspx?ID=318\" />\r\n<trait label=\"Ranger\" url=\"/Traits.aspx?ID=136\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 129</row>\n\n**Prerequisites**\r\n[Greenwatch Initiate](/Feats.aspx?ID=4053)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou are keen to the wiles of the [fey](/Traits.aspx?ID=69) and can usually shake off their magic.\r\n</summary>",
  20. "source": [
  21. "Impossible Lands"
  22. ],
  23. "source_raw": [
  24. "Impossible Lands pg. 129"
  25. ],
  26. "source_category": "Lost Omens",
  27. "source_markdown": "<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 129</row>",
  28. "speed": {},
  29. "summary": "You are keen to the wiles of the fey and can usually shake off their magic.",
  30. "summary_markdown": "You are keen to the wiles of the [fey](/Traits.aspx?ID=69) and can usually shake off their magic.",
  31. "text": "<title level=\"1\" right=\"Feat 6\" pfs=\"Standard\" > Defy Fey Source Impossible Lands pg. 129 Prerequisites Greenwatch Initiate --- You are keen to the wiles of the fey and can usually shake off their magic. Whenever you fail, but don't critically fail, a save against a spell with a duration of at least 1 round cast by a fey creature, you can attempt a second save against the original DC at the start of your next turn to end any lingering effects the spell might have. This can end persistent damage caused by a spell but can't reverse any effects that have been resolved already (such as damage dealt when the spell was cast). Defy Fey leads to... Greenwatcher",
  32. "trait": [
  33. "Gunslinger",
  34. "Investigator",
  35. "Ranger",
  36. "Rare"
  37. ],
  38. "trait_markdown": "[Gunslinger](/Traits.aspx?ID=406), [Investigator](/Traits.aspx?ID=318), [Ranger](/Traits.aspx?ID=136), [Rare](/Traits.aspx?ID=137)",
  39. "trait_raw": [
  40. "Gunslinger",
  41. "Investigator",
  42. "Ranger",
  43. "Rare"
  44. ],
  45. "type": "Feat",
  46. "url": "/Feats.aspx?ID=4054",
  47. "weakness": {}
  48. }