{ "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Defy Fey" ], "feat_markdown": "Defy Fey", "id": "feat-4054", "level": 6, "markdown": "\r\n[Defy Fey](/Feats.aspx?ID=4054) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 129\n\n**Prerequisites**\r\n[Greenwatch Initiate](/Feats.aspx?ID=4053)\n\n\r\n\r\n---\r\n\r\nYou are keen to the wiles of the [fey](/Traits.aspx?ID=69) and can usually shake off their magic. Whenever you fail, but don't critically fail, a save against a spell with a duration of at least 1 round cast by a fey creature, you can attempt a second save against the original DC at the start of your next turn to end any lingering effects the spell might have. This can end [persistent damage](/Conditions.aspx?ID=29) caused by a spell but can't reverse any effects that have been resolved already (such as damage dealt when the spell was cast).\n\nDefy Fey leads to...\r\n[Greenwatcher](/Feats.aspx?ID=4058)", "name": "Defy Fey", "pfs": "Standard", "prerequisite": "Greenwatch Initiate", "prerequisite_markdown": "[Greenwatch Initiate](/Feats.aspx?ID=4053)", "rarity": "rare", "release_date": "2022-11-16", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 129\n\n**Prerequisites**\r\n[Greenwatch Initiate](/Feats.aspx?ID=4053)\n\n\r\n\r\n---\r\n\r\n\r\nYou are keen to the wiles of the [fey](/Traits.aspx?ID=69) and can usually shake off their magic.\r\n", "source": [ "Impossible Lands" ], "source_raw": [ "Impossible Lands pg. 129" ], "source_category": "Lost Omens", "source_markdown": "[Impossible Lands](/Sources.aspx?ID=146) pg. 129", "speed": {}, "summary": "You are keen to the wiles of the fey and can usually shake off their magic.", "summary_markdown": "You are keen to the wiles of the [fey](/Traits.aspx?ID=69) and can usually shake off their magic.", "text": " Defy Fey Source Impossible Lands pg. 129 Prerequisites Greenwatch Initiate --- You are keen to the wiles of the fey and can usually shake off their magic. Whenever you fail, but don't critically fail, a save against a spell with a duration of at least 1 round cast by a fey creature, you can attempt a second save against the original DC at the start of your next turn to end any lingering effects the spell might have. This can end persistent damage caused by a spell but can't reverse any effects that have been resolved already (such as damage dealt when the spell was cast). Defy Fey leads to... Greenwatcher", "trait": [ "Gunslinger", "Investigator", "Ranger", "Rare" ], "trait_markdown": "[Gunslinger](/Traits.aspx?ID=406), [Investigator](/Traits.aspx?ID=318), [Ranger](/Traits.aspx?ID=136), [Rare](/Traits.aspx?ID=137)", "trait_raw": [ "Gunslinger", "Investigator", "Ranger", "Rare" ], "type": "Feat", "url": "/Feats.aspx?ID=4054", "weakness": {} }