Striding Fire.json 7.1 KB

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  1. {
  2. "ac": 24,
  3. "alignment": "CN",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 3,
  8. "creature_ability": [
  9. "Smoke Vision",
  10. "Burning Rush"
  11. ],
  12. "creature_family": "Elemental, Fire",
  13. "creature_family_markdown": "[Elemental, Fire](/MonsterFamilies.aspx?ID=43)",
  14. "dexterity": 5,
  15. "exclude_from_search": false,
  16. "fortitude_save": 11,
  17. "hp": 115,
  18. "hp_raw": "115",
  19. "id": "creature-657",
  20. "immunity": [
  21. "bleed",
  22. "fire",
  23. "paralyzed",
  24. "poison",
  25. "sleep"
  26. ],
  27. "immunity_markdown": "bleed, fire, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)",
  28. "intelligence": 0,
  29. "language": [
  30. "Ignan"
  31. ],
  32. "language_markdown": "[Ignan](/Languages.aspx?ID=18)",
  33. "level": 6,
  34. "markdown": "<title level=\"1\" pfs=\"Standard\">[Striding Fire](/Monsters.aspx?ID=657)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAn embodiment of the speed and chaos of a spreading blaze, a striding fire appears as a lithe and long-limbed humanoid composed of shifting-hued flames churning within a skeleton-like framework.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 6\">[Striding Fire](/Monsters.aspx?ID=657)</title>\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 111 <sup>2.0</sup></row>\n\n**Perception** +14; [darkvision](/MonsterAbilities.aspx?ID=12), smoke vision\r\n\r\n**Languages**\r\n[Ignan](/Languages.aspx?ID=18)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +15, [Athletics](/Skills.aspx?ID=3) +12\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +5\r\n\r\n**Con** +3\r\n\r\n**Int** +0\r\n\r\n**Wis** +4\r\n\r\n**Cha** +1\r\n</row>\r\n\r\n**Smoke Vision** The striding fire ignores the [concealed](/Conditions.aspx?ID=4) condition from smoke.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 24 \r\n\r\n**Fort** +11 \r\n\r\n**Ref** +17 \r\n\r\n**Will** +14 \n\n</row>\r\n\r\n**HP** 115\n\n**Immunities**\r\nbleed, fire, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)\n\n**Weaknesses**\r\ncold 10\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 50 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +17 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 2d8+5 bludgeoning plus 1d6 [persistent fire](/Conditions.aspx?ID=29)\n\n**Burning Rush** <actions string=\"Two Actions\" /> ([Evocation](/Traits.aspx?ID=65), [Fire](/Traits.aspx?ID=72), [Primal](/Traits.aspx?ID=134)) The striding fire Strides up to double its Speed in a straight line. Its movement during this Stride doesn't trigger reactions. Any creature the striding fire was adjacent to at any point during this Stride must attempt a DC 24 basic Reflex save. If it critically fails, it is knocked [prone](/Conditions.aspx?ID=31) by a wave of heated air. The striding fire can't use Burning Rush for 1d4 rounds.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-43\" />",
  35. "name": "Striding Fire",
  36. "npc": false,
  37. "perception": 14,
  38. "pfs": "Standard",
  39. "rarity": "common",
  40. "reflex_save": 17,
  41. "release_date": "2020-05-27",
  42. "resistance": {},
  43. "search_markdown": "<traits>\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 111 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Elemental, Fire](/MonsterFamilies.aspx?ID=43)\r\n\r\n<row gap=\"medium\">\r\n**HP** 115\r\n\r\n**AC** 24\r\n\r\n**Fort** +11\r\n\r\n**Ref** +17\r\n\r\n**Will** +14\r\n\r\n**Perception** +14\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAn embodiment of the speed and chaos of a spreading blaze, a striding fire appears as a lithe and long-limbed humanoid composed of shifting-hued …\r\n</summary>",
  44. "sense": " darkvision , smoke vision",
  45. "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), smoke vision",
  46. "size": [
  47. "Medium"
  48. ],
  49. "skill": [
  50. "Acrobatics +15",
  51. "Athletics +12"
  52. ],
  53. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +15, [Athletics](/Skills.aspx?ID=3) +12",
  54. "source": [
  55. "Bestiary 2"
  56. ],
  57. "source_raw": [
  58. "Bestiary 2 pg. 111"
  59. ],
  60. "source_category": "Rulebooks",
  61. "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 111 <sup>2.0</sup></row>",
  62. "speed": {
  63. "land": 50,
  64. "max": 50
  65. },
  66. "speed_markdown": "50 feet",
  67. "speed_raw": "50 feet",
  68. "spell_markdown": "",
  69. "strength": 2,
  70. "strongest_save": [
  71. "ref",
  72. "reflex"
  73. ],
  74. "summary": "An embodiment of the speed and chaos of a spreading blaze, a striding fire appears as a lithe and long-limbed humanoid composed of shifting-hued …",
  75. "summary_markdown": "An embodiment of the speed and chaos of a spreading blaze, a striding fire appears as a lithe and long-limbed humanoid composed of shifting-hued …",
  76. "text": " Striding Fire An embodiment of the speed and chaos of a spreading blaze, a striding fire appears as a lithe and long-limbed humanoid composed of shifting-hued flames churning within a skeleton-like framework. Recall Knowledge - Elemental (Arcana, Nature): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Striding Fire Source Bestiary 2 pg. 111 2.0 Perception +14; darkvision, smoke vision Languages Ignan Skills Acrobatics +15, Athletics +12 Str +2 Dex +5 Con +3 Int +0 Wis +4 Cha +1 Smoke Vision The striding fire ignores the concealed condition from smoke. --- AC 24 Fort +11 Ref +17 Will +14 HP 115 Immunities bleed, fire, paralyzed, poison, sleep Weaknesses cold 10 --- Speed 50 feet Melee Single Action fist +17 (Agile, Finesse), Damage 2d8+5 bludgeoning plus 1d6 persistent fire Burning Rush Two Actions (Evocation, Fire, Primal) The striding fire Strides up to double its Speed in a straight line. Its movement during this Stride doesn't trigger reactions. Any creature the striding fire was adjacent to at any point during this Stride must attempt a DC 24 basic Reflex save. If it critically fails, it is knocked prone by a wave of heated air. The striding fire can't use Burning Rush for 1d4 rounds. ",
  77. "trait": [
  78. "Elemental",
  79. "Fire",
  80. "CN",
  81. "Medium"
  82. ],
  83. "trait_markdown": "[Elemental](/Traits.aspx?ID=57), [Fire](/Traits.aspx?ID=72)",
  84. "trait_raw": [
  85. "Elemental",
  86. "Fire"
  87. ],
  88. "type": "Creature",
  89. "url": "/Monsters.aspx?ID=657",
  90. "vision": "Darkvision",
  91. "weakest_save": [
  92. "fort",
  93. "fortitude"
  94. ],
  95. "weakness": {
  96. "cold": 10
  97. },
  98. "weakness_markdown": "cold 10",
  99. "weakness_raw": "cold 10",
  100. "will_save": 14,
  101. "wisdom": 4
  102. }