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- {
- "ac": 15,
- "alignment": "CN",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 2,
- "constitution": 0,
- "creature_ability": [
- "Luminous Fire"
- ],
- "creature_family": "Sprite",
- "creature_family_markdown": "[Sprite](/MonsterFamilies.aspx?ID=95)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 2,
- "hp": 11,
- "hp_raw": "11",
- "id": "creature-389",
- "intelligence": -2,
- "language": [
- "Common",
- "Sylvan"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)",
- "level": -1,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Sprite](/Monsters.aspx?ID=389)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nCommon sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions vary from kind to spiteful, but all sprites have a capricious streak. Being only about 9 inches tall, they are wary of animals that might hunt them, particularly house cats, and prefer flight to a fight. On the other hand, sprites are incredibly curious about all forms of magic and heedlessly gather around ley line nexuses or other places of power.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Sprite](/Monsters.aspx?ID=389)</title>\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Sprite\" url=\"/Traits.aspx?ID=238\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 308</row>\n\n**Perception** +4; low-light vision\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +6, [Stealth](/Skills.aspx?ID=15) +6\r\n\r\n<row gap=\"medium\">\r\n**Str** -3\r\n\r\n**Dex** +4\r\n\r\n**Con** +0\r\n\r\n**Int** -2\r\n\r\n**Wis** +0\r\n\r\n**Cha** +2\r\n</row>\r\n\r\n**Luminous Fire** ([evocation](/Traits.aspx?ID=65), [light](/Traits.aspx?ID=100), [primal](/Traits.aspx?ID=134)) A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. While this light is extinguished, the sprite’s Strikes don’t deal fire damage and they can’t use their luminous spark Strike.\r\n\r\n**Items**\r\n[Rapier](/Weapons.aspx?ID=36)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 15 \r\n\r\n**Fort** +2 \r\n\r\n**Ref** +8 \r\n\r\n**Will** +4 \n\n</row>\r\n\r\n**HP** 11\n\n**Weaknesses**\r\ncold iron 3\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 10 feet, fly 40 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nrapier +8 ([deadly 1d8](/Traits.aspx?ID=174), [Disarm](/Traits.aspx?ID=175), [Finesse](/Traits.aspx?ID=179), [Fire](/Traits.aspx?ID=72), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 1d6–3 piercing plus 1 fire\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nluminous spark +8 ([Fire](/Traits.aspx?ID=72), [Light](/Traits.aspx?ID=100), [range 20 feet](/Traits.aspx?ID=248)),\r\n**Damage** 1d4 fire\r\n\r\n**Primal Innate Spells** DC 16\r\n- **Cantrips (1st)**\r\n[Dancing Lights](/Spells.aspx?ID=58), [Daze](/Spells.aspx?ID=61), [Detect Magic](/Spells.aspx?ID=66)\r\n- **1st**\r\n[Color Spray](/Spells.aspx?ID=44)\n\n</column>\n\n<document level=\"2\" id=\"creature-family-95\" />",
- "name": "Sprite",
- "npc": false,
- "perception": 4,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 8,
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Fey\" url=\"/Traits.aspx?ID=69\" />\r\n<trait label=\"Sprite\" url=\"/Traits.aspx?ID=238\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 308</row>\r\n\r\n**Creature Family** [Sprite](/MonsterFamilies.aspx?ID=95)\r\n\r\n<row gap=\"medium\">\r\n**HP** 11\r\n\r\n**AC** 15\r\n\r\n**Fort** +2\r\n\r\n**Ref** +8\r\n\r\n**Will** +4\r\n\r\n**Perception** +4\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCommon sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions …\r\n</summary>",
- "sense": "low-light vision",
- "sense_markdown": "low-light vision",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Acrobatics +6",
- "Stealth +6"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +6, [Stealth](/Skills.aspx?ID=15) +6",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 308"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 308</row>",
- "speed": {
- "fly": 40,
- "land": 10,
- "max": 40
- },
- "speed_markdown": "10 feet, fly 40 feet",
- "speed_raw": "10 feet, fly 40 feet",
- "spell": [
- "Color Spray",
- "Dancing Lights",
- "Daze",
- "Detect Magic"
- ],
- "spell_markdown": "[Color Spray](/Spells.aspx?ID=44), [Dancing Lights](/Spells.aspx?ID=58), [Daze](/Spells.aspx?ID=61), [Detect Magic](/Spells.aspx?ID=66)",
- "stealth": "6",
- "strength": -3,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Common sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions …",
- "summary_markdown": "Common sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions …",
- "text": " Sprite Common sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions vary from kind to spiteful, but all sprites have a capricious streak. Being only about 9 inches tall, they are wary of animals that might hunt them, particularly house cats, and prefer flight to a fight. On the other hand, sprites are incredibly curious about all forms of magic and heedlessly gather around ley line nexuses or other places of power. Recall Knowledge - Fey (Nature): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Sprite Source Bestiary pg. 308 Perception +4; low-light vision Languages Common, Sylvan Skills Acrobatics +6, Stealth +6 Str -3 Dex +4 Con +0 Int -2 Wis +0 Cha +2 Luminous Fire (evocation, light, primal) A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. While this light is extinguished, the sprite’s Strikes don’t deal fire damage and they can’t use their luminous spark Strike. Items Rapier --- AC 15 Fort +2 Ref +8 Will +4 HP 11 Weaknesses cold iron 3 --- Speed 10 feet, fly 40 feet Melee Single Action rapier +8 (deadly 1d8, Disarm, Finesse, Fire, Magical), Damage 1d6–3 piercing plus 1 fire Ranged Single Action luminous spark +8 (Fire, Light, range 20 feet), Damage 1d4 fire Primal Innate Spells DC 16 - Cantrips (1st) Dancing Lights, Daze, Detect Magic - 1st Color Spray\n",
- "trait": [
- "Fey",
- "Sprite",
- "CN",
- "Tiny"
- ],
- "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Sprite](/Traits.aspx?ID=238)",
- "trait_raw": [
- "Fey",
- "Sprite"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=389",
- "vision": "Low-light vision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {
- "cold_iron": 3
- },
- "weakness_markdown": "cold iron 3",
- "weakness_raw": "cold iron 3",
- "will_save": 4,
- "wisdom": 0
- }
|