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- {
- "ac": 19,
- "alignment": "N",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 1,
- "creature_ability": [
- "Arc Lightning"
- ],
- "creature_family": "Elemental, Air",
- "creature_family_markdown": "[Elemental, Air](/MonsterFamilies.aspx?ID=41)",
- "dexterity": 3,
- "exclude_from_search": false,
- "fortitude_save": 5,
- "hp": 18,
- "hp_raw": "18",
- "id": "creature-646",
- "immunity": [
- "bleed",
- "electricity",
- "paralyzed",
- "poison",
- "sleep"
- ],
- "immunity_markdown": "bleed, electricity, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)",
- "intelligence": -4,
- "language_markdown": "",
- "level": 2,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Spark Bat](/Monsters.aspx?ID=646)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nSpark bats congregate around volatile weather in the Plane of Air.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 2\">[Spark Bat](/Monsters.aspx?ID=646)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Tiny\" />\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 106 <sup>2.0</sup></row>\n\n**Perception** +7; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +9, [Stealth](/Skills.aspx?ID=15) +9\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +3\r\n\r\n**Con** +1\r\n\r\n**Int** -4\r\n\r\n**Wis** +1\r\n\r\n**Cha** +0\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 19 \r\n\r\n**Fort** +5 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +7 \n\n</row>\r\n\r\n**HP** 18\n\n**Immunities**\r\nbleed, electricity, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sleep](/Traits.aspx?ID=145)\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 5 feet, fly 50 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +11 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d4+5 electricity\n\n**Arc Lightning** ([Move](/Traits.aspx?ID=114), [Electricity](/Traits.aspx?ID=56), [Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) The spark bat transforms into lightning that arcs to a large piece of metal within 100 feet, such as a suit of metal armor or a metal weapon. The bat then returns to its normal form in a space adjacent to the metal. This movement doesn't trigger reactions.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-41\" />",
- "name": "Spark Bat",
- "npc": false,
- "perception": 7,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 11,
- "release_date": "2020-05-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Air\" url=\"/Traits.aspx?ID=5\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 106 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Elemental, Air](/MonsterFamilies.aspx?ID=41)\r\n\r\n<row gap=\"medium\">\r\n**HP** 18\r\n\r\n**AC** 19\r\n\r\n**Fort** +5\r\n\r\n**Ref** +11\r\n\r\n**Will** +7\r\n\r\n**Perception** +7\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSpark bats congregate around volatile weather in the Plane of Air.\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Tiny"
- ],
- "skill": [
- "Acrobatics +9",
- "Stealth +9"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +9, [Stealth](/Skills.aspx?ID=15) +9",
- "source": [
- "Bestiary 2"
- ],
- "source_raw": [
- "Bestiary 2 pg. 106"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 106 <sup>2.0</sup></row>",
- "speed": {
- "fly": 50,
- "land": 5,
- "max": 50
- },
- "speed_markdown": "5 feet, fly 50 feet",
- "speed_raw": "5 feet, fly 50 feet",
- "spell_markdown": "",
- "stealth": "9",
- "strength": 0,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "Spark bats congregate around volatile weather in the Plane of Air.",
- "summary_markdown": "Spark bats congregate around volatile weather in the Plane of Air.",
- "text": " Spark Bat Spark bats congregate around volatile weather in the Plane of Air. Recall Knowledge - Elemental (Arcana, Nature): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Spark Bat Source Bestiary 2 pg. 106 2.0 Perception +7; darkvision Languages Skills Acrobatics +9, Stealth +9 Str +0 Dex +3 Con +1 Int -4 Wis +1 Cha +0 --- AC 19 Fort +5 Ref +11 Will +7 HP 18 Immunities bleed, electricity, paralyzed, poison, sleep --- Speed 5 feet, fly 50 feet Melee Single Action jaws +11 (Agile, Finesse), Damage 1d4+5 electricity Arc Lightning (Move, Electricity, Primal, Transmutation) The spark bat transforms into lightning that arcs to a large piece of metal within 100 feet, such as a suit of metal armor or a metal weapon. The bat then returns to its normal form in a space adjacent to the metal. This movement doesn't trigger reactions. ",
- "trait": [
- "Air",
- "Elemental",
- "N",
- "Tiny"
- ],
- "trait_markdown": "[Air](/Traits.aspx?ID=5), [Elemental](/Traits.aspx?ID=57)",
- "trait_raw": [
- "Air",
- "Elemental"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=646",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude"
- ],
- "weakness": {},
- "will_save": 7,
- "wisdom": 1
- }
|