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- {
- "ac": 28,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": -2,
- "constitution": 7,
- "creature_ability": [
- "Slow",
- "Tainted Guts",
- "Pummel the Fallen",
- "Seawater Retch"
- ],
- "creature_family_markdown": "",
- "dexterity": -1,
- "exclude_from_search": false,
- "fortitude_save": 24,
- "hp": 320,
- "hp_raw": "320 ( negative healing )",
- "id": "creature-2115",
- "immunity": [
- "death effects",
- "disease",
- "mental",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)",
- "intelligence": -5,
- "language_markdown": "",
- "level": 11,
- "markdown": "<title level=\"1\" pfs=\"\">[Sodden Sentinel](/Monsters.aspx?ID=2115)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\n\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 33\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 31\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 28\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 11\">[Sodden Sentinel](/Monsters.aspx?ID=2115)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 32</row>\n\n**Perception** +15; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +26\r\n\r\n<row gap=\"medium\">\r\n**Str** +8\r\n\r\n**Dex** -1\r\n\r\n**Con** +7\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -2\r\n</row>\r\n\r\n**Slow** A sodden sentinel is permanently [slowed 1](/Conditions.aspx?ID=35) and can't use reactions.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 28 \r\n\r\n**Fort** +24 \r\n\r\n**Ref** +14 \r\n\r\n**Will** +19 \n\n</row>\r\n\r\n**HP** 320\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [mental](/Traits.aspx?ID=106), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [unconscious](/Conditions.aspx?ID=38)\n\n**Weaknesses**\r\npositive 15, slashing 15\r\n\r\n**Tainted Guts** When a sodden sentinel is reduced to 0 Hit Points, it explodes, dealing 6d6 bludgeoning damage to each creature in a 10-foot emanation (DC 30 [basic](/Rules.aspx?ID=329) Reflex save). A creature that fails this save is also [blinded](/Conditions.aspx?ID=1) for 1d4 rounds (1 minute on a critical failure).\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +24,\r\n**Damage** 2d12+16 bludgeoning plus [Improved Knockdown](/MonsterAbilities.aspx?ID=28)\n\n**Pummel the Fallen** A sodden sentinel's fist Strike deals an additional 2d6 damage to [prone](/Conditions.aspx?ID=31) creatures.\r\n\r\n**Seawater Retch** <actions string=\"Two Actions\" /> ([Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120), [Water](/Traits.aspx?ID=165)) The sodden sentinel vomits up a supernaturally tainted wave of seawater in a 30-foot cone. Each living creature in the area takes 6d10 negative damage (DC 30 [basic](/Rules.aspx?ID=329) Reflex save). It can't use Seawater Retch again for 1d4 rounds.\r\n\r\n</column>",
- "name": "Sodden Sentinel",
- "npc": false,
- "perception": 15,
- "rarity": "rare",
- "reflex_save": 14,
- "release_date": "2020-04-29",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 32</row>\n\n<row gap=\"medium\">\r\n**HP** 320 ( negative healing )\r\n\r\n**AC** 28\r\n\r\n**Fort** +24\r\n\r\n**Ref** +14\r\n\r\n**Will** +19\r\n\r\n**Perception** +15\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n\r\n</summary>",
- "sense": " darkvision ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)",
- "size": [
- "Medium"
- ],
- "skill": [
- "Athletics +26"
- ],
- "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +26",
- "source": [
- "Pathfinder #154: Siege of the Dinosaurs"
- ],
- "source_raw": [
- "Pathfinder #154: Siege of the Dinosaurs pg. 32"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Extinction Curse",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #154: Siege of the Dinosaurs](/Sources.aspx?ID=31) pg. 32</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "spoilers": "Extinction Curse",
- "strength": 8,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "text": " Sodden Sentinel Recall Knowledge - Undead (Religion): DC 33 Unspecific Lore : DC 31 Specific Lore : DC 28 Sodden Sentinel Source Pathfinder #154: Siege of the Dinosaurs pg. 32 Perception +15; darkvision Languages Skills Athletics +26 Str +8 Dex -1 Con +7 Int -5 Wis +0 Cha -2 Slow A sodden sentinel is permanently slowed 1 and can't use reactions. --- AC 28 Fort +24 Ref +14 Will +19 HP 320 (negative healing) Immunities death effects, disease, mental, paralyzed, poison, unconscious Weaknesses positive 15, slashing 15 Tainted Guts When a sodden sentinel is reduced to 0 Hit Points, it explodes, dealing 6d6 bludgeoning damage to each creature in a 10-foot emanation (DC 30 basic Reflex save). A creature that fails this save is also blinded for 1d4 rounds (1 minute on a critical failure). --- Speed 25 feet Melee Single Action fist +24, Damage 2d12+16 bludgeoning plus Improved Knockdown Pummel the Fallen A sodden sentinel's fist Strike deals an additional 2d6 damage to prone creatures. Seawater Retch Two Actions (Necromancy, Occult, Water) The sodden sentinel vomits up a supernaturally tainted wave of seawater in a 30-foot cone. Each living creature in the area takes 6d10 negative damage (DC 30 basic Reflex save). It can't use Seawater Retch again for 1d4 rounds. ",
- "trait": [
- "Rare",
- "Undead",
- "NE",
- "Medium"
- ],
- "trait_markdown": "[Rare](/Traits.aspx?ID=137), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Rare",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=2115",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {
- "positive": 15,
- "slashing": 15
- },
- "weakness_markdown": "positive 15, slashing 15",
- "weakness_raw": "positive 15, slashing 15",
- "will_save": 19,
- "wisdom": 0
- }
|