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- {
- "ac": 16,
- "alignment": "NE",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 0,
- "constitution": 0,
- "creature_family": "Skeleton",
- "creature_family_markdown": "[Skeleton](/MonsterFamilies.aspx?ID=92)",
- "dexterity": 4,
- "exclude_from_search": false,
- "fortitude_save": 2,
- "hp": 4,
- "hp_raw": "4 ( negative healing )",
- "id": "creature-372",
- "immunity": [
- "death effects",
- "disease",
- "mental",
- "paralyzed",
- "poison",
- "unconscious"
- ],
- "immunity_markdown": "death effects, disease, mental, paralyzed, poison, unconscious",
- "intelligence": -5,
- "language_markdown": "",
- "level": -1,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Skeleton Guard](/Monsters.aspx?ID=372)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nThe most common skeletal minions are mere guardians.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Skeleton Guard](/Monsters.aspx?ID=372)</title>\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Skeleton\" url=\"/Traits.aspx?ID=236\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 298</row>\n\n**Perception** +2; darkvision\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +6, [Athletics](/Skills.aspx?ID=3) +3\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +0\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** +0\r\n</row>\n\n**Items**\r\n[Scimitar](/Weapons.aspx?ID=38), [Shortbow](/Weapons.aspx?ID=77) (20 arrows)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +2 \r\n\r\n**Ref** +8 \r\n\r\n**Will** +2 \n\n</row>\r\n\r\n**HP** 4\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\ndeath effects, disease, mental, paralyzed, poison, unconscious\r\n\r\n**Resistances**\r\ncold 5, electricity 5, fire 5, piercing 5, slashing 5\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nscimitar +6 ([Forceful](/Traits.aspx?ID=180), [Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 1d6+2 slashing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +6 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d4+2 slashing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nshortbow +6 ([deadly 1d10](/Traits.aspx?ID=174), [range increment 60 feet](/Traits.aspx?ID=248), [reload 0](/Traits.aspx?ID=254)),\r\n**Damage** 1d6 piercing\n\n</column>\n\n<document level=\"2\" id=\"creature-family-92\" />",
- "name": "Skeleton Guard",
- "npc": false,
- "perception": 2,
- "pfs": "Standard",
- "rarity": "common",
- "reflex_save": 8,
- "release_date": "2019-08-01",
- "resistance": {
- "cold": 5,
- "electricity": 5,
- "fire": 5,
- "piercing": 5,
- "slashing": 5
- },
- "resistance_markdown": "cold 5, electricity 5, fire 5, piercing 5, slashing 5",
- "resistance_raw": "cold 5, electricity 5, fire 5, piercing 5, slashing 5",
- "search_markdown": "<traits>\r\n<trait label=\"Mindless\" url=\"/Traits.aspx?ID=108\" />\r\n<trait label=\"Skeleton\" url=\"/Traits.aspx?ID=236\" />\r\n<trait label=\"Undead\" url=\"/Traits.aspx?ID=160\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 298</row>\r\n\r\n**Creature Family** [Skeleton](/MonsterFamilies.aspx?ID=92)\r\n\r\n<row gap=\"medium\">\r\n**HP** 4 ( negative healing )\r\n\r\n**AC** 16\r\n\r\n**Fort** +2\r\n\r\n**Ref** +8\r\n\r\n**Will** +2\r\n\r\n**Perception** +2\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe most common skeletal minions are mere guardians.\r\n</summary>",
- "sense": "darkvision",
- "sense_markdown": "darkvision",
- "size": [
- "Medium"
- ],
- "skill": [
- "Acrobatics +6",
- "Athletics +3"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +6, [Athletics](/Skills.aspx?ID=3) +3",
- "source": [
- "Bestiary"
- ],
- "source_raw": [
- "Bestiary pg. 298"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 298</row>",
- "speed": {
- "land": 25,
- "max": 25
- },
- "speed_markdown": "25 feet",
- "speed_raw": "25 feet",
- "spell_markdown": "",
- "strength": 2,
- "strongest_save": [
- "ref",
- "reflex"
- ],
- "summary": "The most common skeletal minions are mere guardians.",
- "summary_markdown": "The most common skeletal minions are mere guardians.",
- "text": " Skeleton Guard The most common skeletal minions are mere guardians. Recall Knowledge - Undead (Religion): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Skeleton Guard Source Bestiary pg. 298 Perception +2; darkvision Languages Skills Acrobatics +6, Athletics +3 Str +2 Dex +4 Con +0 Int -5 Wis +0 Cha +0 Items Scimitar, Shortbow (20 arrows) --- AC 16 Fort +2 Ref +8 Will +2 HP 4 (negative healing) Immunities death effects, disease, mental, paralyzed, poison, unconscious Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5 --- Speed 25 feet Melee Single Action scimitar +6 (Forceful, Sweep), Damage 1d6+2 slashing Melee Single Action claw +6 (Agile, Finesse), Damage 1d4+2 slashing Ranged Single Action shortbow +6 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing\n",
- "trait": [
- "Mindless",
- "Skeleton",
- "Undead",
- "NE",
- "Medium"
- ],
- "trait_markdown": "[Mindless](/Traits.aspx?ID=108), [Skeleton](/Traits.aspx?ID=236), [Undead](/Traits.aspx?ID=160)",
- "trait_raw": [
- "Mindless",
- "Skeleton",
- "Undead"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=372",
- "vision": "Darkvision",
- "weakest_save": [
- "fort",
- "fortitude",
- "will"
- ],
- "weakness": {},
- "will_save": 2,
- "wisdom": 0
- }
|