Server.json 5.9 KB

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  1. {
  2. "ac": 16,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 2,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Quick Catch"
  10. ],
  11. "creature_family": "Publicans",
  12. "creature_family_markdown": "[Publicans](/MonsterFamilies.aspx?ID=194)",
  13. "dexterity": 4,
  14. "exclude_from_search": false,
  15. "fortitude_save": 2,
  16. "hp": 7,
  17. "hp_raw": "7",
  18. "id": "creature-943",
  19. "intelligence": 0,
  20. "language": [
  21. "Common"
  22. ],
  23. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  24. "level": -1,
  25. "markdown": "<title level=\"1\" pfs=\"Limited\">[Server](/NPCs.aspx?ID=943)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAlways on the move from patron to patron, servers are the backbone of any tavern or eatery. Their work hones both their agility and their diplomacy.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Server](/NPCs.aspx?ID=943)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 238</row>\n\n**Perception** +3\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +6, [Diplomacy](/Skills.aspx?ID=6) +4, [Thievery](/Skills.aspx?ID=17) +5\r\n\r\n<row gap=\"medium\">\r\n**Str** +1\r\n\r\n**Dex** +4\r\n\r\n**Con** +0\r\n\r\n**Int** +0\r\n\r\n**Wis** +1\r\n\r\n**Cha** +2\r\n</row>\n\n**Items**\r\n[pewter mug](/Equipment.aspx?ID=36), serving tray\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 16 \r\n\r\n**Fort** +2 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +5 \n\n</row>\r\n\r\n**HP** 7\n\n**Quick Catch** <actions string=\"Reaction\" /> **Trigger** An object that the server could hold in one hand is dropped within the server's reach; **Requirements** The server has at least one hand free; **Effect** The server catches the dropped object before it hits the floor or leaves their reach.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +6 ([Agile](/Traits.aspx?ID=170), [Nonlethal](/Traits.aspx?ID=188)),\r\n**Damage** 1d4+1 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\npewter mug +6 ([thrown 10 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d4+1 bludgeoning\n\n</column>\n\n<document level=\"2\" id=\"creature-family-194\" />",
  26. "name": "Server",
  27. "npc": true,
  28. "perception": 3,
  29. "pfs": "Limited",
  30. "rarity": "common",
  31. "reflex_save": 7,
  32. "release_date": "2020-02-26",
  33. "resistance": {},
  34. "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 238</row>\r\n\r\n**Creature Family** [Publicans](/MonsterFamilies.aspx?ID=194)\r\n\r\n<row gap=\"medium\">\r\n**HP** 7\r\n\r\n**AC** 16\r\n\r\n**Fort** +2\r\n\r\n**Ref** +7\r\n\r\n**Will** +5\r\n\r\n**Perception** +3\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAlways on the move from patron to patron, servers are the backbone of any tavern or eatery. Their work hones both their agility and their diplomacy.\r\n</summary>",
  35. "size": [
  36. "Medium"
  37. ],
  38. "skill": [
  39. "Acrobatics +6",
  40. "Diplomacy +4",
  41. "Thievery +5"
  42. ],
  43. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +6, [Diplomacy](/Skills.aspx?ID=6) +4, [Thievery](/Skills.aspx?ID=17) +5",
  44. "source": [
  45. "Gamemastery Guide"
  46. ],
  47. "source_raw": [
  48. "Gamemastery Guide pg. 238"
  49. ],
  50. "source_category": "Rulebooks",
  51. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 238</row>",
  52. "speed": {
  53. "land": 25,
  54. "max": 25
  55. },
  56. "speed_markdown": "25 feet",
  57. "speed_raw": "25 feet",
  58. "spell_markdown": "",
  59. "strength": 1,
  60. "strongest_save": [
  61. "ref",
  62. "reflex"
  63. ],
  64. "summary": "Always on the move from patron to patron, servers are the backbone of any tavern or eatery. Their work hones both their agility and their diplomacy.",
  65. "summary_markdown": "Always on the move from patron to patron, servers are the backbone of any tavern or eatery. Their work hones both their agility and their diplomacy.",
  66. "text": " Server Always on the move from patron to patron, servers are the backbone of any tavern or eatery. Their work hones both their agility and their diplomacy. Recall Knowledge - Humanoid (Society): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Server Source Gamemastery Guide pg. 238 Perception +3 Languages Common Skills Acrobatics +6, Diplomacy +4, Thievery +5 Str +1 Dex +4 Con +0 Int +0 Wis +1 Cha +2 Items pewter mug, serving tray --- AC 16 Fort +2 Ref +7 Will +5 HP 7 Quick Catch Reaction Trigger An object that the server could hold in one hand is dropped within the server's reach; Requirements The server has at least one hand free; Effect The server catches the dropped object before it hits the floor or leaves their reach. --- Speed 25 feet Melee Single Action fist +6 (Agile, Nonlethal), Damage 1d4+1 bludgeoning Ranged Single Action pewter mug +6 (thrown 10 feet), Damage 1d4+1 bludgeoning\n",
  67. "trait": [
  68. "Human",
  69. "Humanoid",
  70. "N",
  71. "Medium"
  72. ],
  73. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
  74. "trait_raw": [
  75. "Human",
  76. "Humanoid"
  77. ],
  78. "type": "Creature",
  79. "url": "/NPCs.aspx?ID=943",
  80. "weakest_save": [
  81. "fort",
  82. "fortitude"
  83. ],
  84. "weakness": {},
  85. "will_save": 5,
  86. "wisdom": 1
  87. }