Quatoid.json 7.4 KB

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  1. {
  2. "ac": 25,
  3. "alignment": "LN",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Calming Bioluminescence",
  10. "Constrict"
  11. ],
  12. "creature_family": "Elemental, Water",
  13. "creature_family_markdown": "[Elemental, Water](/MonsterFamilies.aspx?ID=45)",
  14. "dexterity": 2,
  15. "exclude_from_search": false,
  16. "fortitude_save": 13,
  17. "hp": 120,
  18. "hp_raw": "120",
  19. "id": "creature-198",
  20. "immunity": [
  21. "bleed",
  22. "paralyzed",
  23. "poison",
  24. "sleep"
  25. ],
  26. "immunity_markdown": "bleed, paralyzed, poison, sleep",
  27. "intelligence": 4,
  28. "language": [
  29. "Aquan",
  30. "Common"
  31. ],
  32. "language_markdown": "[Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1)",
  33. "level": 7,
  34. "markdown": "<title level=\"1\" pfs=\"Standard\">[Quatoid](/Monsters.aspx?ID=198)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nQuatoids are peculiar, mysterious elementals native to the Plane of Water that resemble four-tentacled octopuses with eerily humanoid faces on their mantles.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 23\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 21\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 18\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 7\">[Quatoid](/Monsters.aspx?ID=198)</title>\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Small\" />\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 153</row>\n\n**Perception** +18; darkvision\r\n\r\n**Languages**\r\n[Aquan](/Languages.aspx?ID=14), [Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +15, [Diplomacy](/Skills.aspx?ID=6) +12, [Elemental Lore](/Skills.aspx?ID=8) +17, [Occultism](/Skills.aspx?ID=11) +17, [Society](/Skills.aspx?ID=14) +17, [Stealth](/Skills.aspx?ID=15) +13\r\n\r\n<row gap=\"medium\">\r\n**Str** +4\r\n\r\n**Dex** +2\r\n\r\n**Con** +0\r\n\r\n**Int** +4\r\n\r\n**Wis** +3\r\n\r\n**Cha** +1\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 25 \r\n\r\n**Fort** +13 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +18 \n\n</row>\r\n\r\n**HP** 120\n\n**Immunities**\r\nbleed, paralyzed, poison, sleep\r\n\r\n**Resistances**\r\nbludgeoning 5, fire 5\n\n**Calming Bioluminescence** ([aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [mental](/Traits.aspx?ID=106), [visual](/Traits.aspx?ID=163)) 30 feet. The aura sheds dim light. Creatures in the emanation gain a +2 circumstance bonus to saving throws against emotion effects. The quatoid can activate or deactivate its calming bioluminescence as a single action, which has the concentrate trait.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, swim 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntentacle +16 ([reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d12+6 bludgeoning plus Grab\r\n\r\n**Primal Innate Spells** DC 27, attack +17\r\n- **2nd**\r\n[Hydraulic Push](/Spells.aspx?ID=154) (at will)\r\n\r\n**[Constrict](/MonsterAbilities.aspx?ID=10)** <actions string=\"Single Action\" /> 1d12+6 bludgeoning, DC 25\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-45\" />",
  35. "name": "Quatoid",
  36. "npc": false,
  37. "perception": 18,
  38. "pfs": "Standard",
  39. "rarity": "common",
  40. "reflex_save": 15,
  41. "release_date": "2019-08-01",
  42. "resistance": {
  43. "bludgeoning": 5,
  44. "fire": 5
  45. },
  46. "resistance_markdown": "bludgeoning 5, fire 5",
  47. "resistance_raw": "bludgeoning 5, fire 5",
  48. "search_markdown": "<traits>\r\n<trait label=\"Aquatic\" url=\"/Traits.aspx?ID=168\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n<trait label=\"Water\" url=\"/Traits.aspx?ID=165\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 153</row>\r\n\r\n**Creature Family** [Elemental, Water](/MonsterFamilies.aspx?ID=45)\r\n\r\n<row gap=\"medium\">\r\n**HP** 120\r\n\r\n**AC** 25\r\n\r\n**Fort** +13\r\n\r\n**Ref** +15\r\n\r\n**Will** +18\r\n\r\n**Perception** +18\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nQuatoids are peculiar, mysterious elementals native to the Plane of Water that resemble four-tentacled octopuses with eerily humanoid faces on their …\r\n</summary>",
  49. "sense": "darkvision",
  50. "sense_markdown": "darkvision",
  51. "size": [
  52. "Small"
  53. ],
  54. "skill": [
  55. "Athletics +15",
  56. "Diplomacy +12",
  57. "Elemental Lore +17",
  58. "Occultism +17",
  59. "Society +17",
  60. "Stealth +13"
  61. ],
  62. "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +15, [Diplomacy](/Skills.aspx?ID=6) +12, [Elemental Lore](/Skills.aspx?ID=8) +17, [Occultism](/Skills.aspx?ID=11) +17, [Society](/Skills.aspx?ID=14) +17, [Stealth](/Skills.aspx?ID=15) +13",
  63. "source": [
  64. "Bestiary"
  65. ],
  66. "source_raw": [
  67. "Bestiary pg. 153"
  68. ],
  69. "source_category": "Rulebooks",
  70. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 153</row>",
  71. "speed": {
  72. "land": 25,
  73. "max": 25,
  74. "swim": 25
  75. },
  76. "speed_markdown": "25 feet, swim 25 feet",
  77. "speed_raw": "25 feet, swim 25 feet",
  78. "spell": [
  79. "Hydraulic Push"
  80. ],
  81. "spell_markdown": "[Hydraulic Push](/Spells.aspx?ID=154)",
  82. "stealth": "13",
  83. "strength": 4,
  84. "strongest_save": [
  85. "will"
  86. ],
  87. "summary": "Quatoids are peculiar, mysterious elementals native to the Plane of Water that resemble four-tentacled octopuses with eerily humanoid faces on their …",
  88. "summary_markdown": "Quatoids are peculiar, mysterious elementals native to the Plane of Water that resemble four-tentacled octopuses with eerily humanoid faces on their …",
  89. "text": " Quatoid Quatoids are peculiar, mysterious elementals native to the Plane of Water that resemble four-tentacled octopuses with eerily humanoid faces on their mantles. Recall Knowledge - Elemental (Arcana, Nature): DC 23 Unspecific Lore : DC 21 Specific Lore : DC 18 Quatoid Source Bestiary pg. 153 Perception +18; darkvision Languages Aquan, Common Skills Athletics +15, Diplomacy +12, Elemental Lore +17, Occultism +17, Society +17, Stealth +13 Str +4 Dex +2 Con +0 Int +4 Wis +3 Cha +1 --- AC 25 Fort +13 Ref +15 Will +18 HP 120 Immunities bleed, paralyzed, poison, sleep Resistances bludgeoning 5, fire 5 Calming Bioluminescence (aura, emotion, mental, visual) 30 feet. The aura sheds dim light. Creatures in the emanation gain a +2 circumstance bonus to saving throws against emotion effects. The quatoid can activate or deactivate its calming bioluminescence as a single action, which has the concentrate trait. --- Speed 25 feet, swim 25 feet Melee Single Action tentacle +16 (reach 10 feet), Damage 2d12+6 bludgeoning plus Grab Primal Innate Spells DC 27, attack +17 - 2nd Hydraulic Push (at will) Constrict Single Action 1d12+6 bludgeoning, DC 25 ",
  90. "trait": [
  91. "Aquatic",
  92. "Elemental",
  93. "Water",
  94. "LN",
  95. "Small"
  96. ],
  97. "trait_markdown": "[Aquatic](/Traits.aspx?ID=168), [Elemental](/Traits.aspx?ID=57), [Water](/Traits.aspx?ID=165)",
  98. "trait_raw": [
  99. "Aquatic",
  100. "Elemental",
  101. "Water"
  102. ],
  103. "type": "Creature",
  104. "url": "/Monsters.aspx?ID=198",
  105. "vision": "Darkvision",
  106. "weakest_save": [
  107. "fort",
  108. "fortitude"
  109. ],
  110. "weakness": {},
  111. "will_save": 18,
  112. "wisdom": 3
  113. }