Kadlaka.json 12 KB

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  1. {
  2. "ac": 21,
  3. "alignment": "LN",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 3,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Change Shape",
  10. "Silent Lightning",
  11. "Wingbeat"
  12. ],
  13. "creature_family_markdown": "",
  14. "dexterity": 5,
  15. "exclude_from_search": false,
  16. "fortitude_save": 8,
  17. "hp": 60,
  18. "hp_raw": "60",
  19. "id": "creature-1757",
  20. "image": [
  21. "/Images/Monsters/Kadlaka.png"
  22. ],
  23. "intelligence": 2,
  24. "language": [
  25. "Common",
  26. "Sylvan"
  27. ],
  28. "language_markdown": "[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)",
  29. "level": 4,
  30. "markdown": "<title level=\"1\" pfs=\"\">[Kadlaka](/Monsters.aspx?ID=1757)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nKadlakas—strong, lanky humanoids with raven-like features—combine the most formidable aspects of talented hunters and airborne scouts, to say nothing of their potent magical powers over thunder and lightning. Though they shy from most humanoids, kadlakas readily form friendships with ravens and other birds, and they sometimes make temporary alliances with people who prove themselves capable stewards of wild animals and the natural order of things. When they do settle on a roost—whether for a single season or a lifetime—kadlakas often position themselves as guardians of a natural feature or local flock. Because a kadlaka's natural form might frighten humanoid travelers, they often take on the guise of a human or other common bipedal ancestry to gain information and pass on warnings.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Beast](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 24\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 22\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 19\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/Kadlaka.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 4\">[Kadlaka](/Monsters.aspx?ID=1757)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #175: Broken Tusk Moon](/Sources.aspx?ID=112) pg. 84</row>\n\n**Perception** +14; [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +11, [Crafting](/Skills.aspx?ID=4) +10, [Diplomacy](/Skills.aspx?ID=6) +9, [Intimidation](/Skills.aspx?ID=7) +11, [Nature](/Skills.aspx?ID=10) +10, [Stealth](/Skills.aspx?ID=15) +11, [Survival](/Skills.aspx?ID=16) +10\r\n\r\n<row gap=\"medium\">\r\n**Str** +3\r\n\r\n**Dex** +5\r\n\r\n**Con** +0\r\n\r\n**Int** +2\r\n\r\n**Wis** +4\r\n\r\n**Cha** +3\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 21 \r\n\r\n**Fort** +8 \r\n\r\n**Ref** +13 \r\n\r\n**Will** +14 \n\n</row>\r\n\r\n**HP** 60\n\n**Resistances**\r\n[electricity](/Traits.aspx?ID=56) 5, [sonic](/Traits.aspx?ID=147) 5\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet, fly 50 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nbeak +12 ([deadly d8](/Traits.aspx?ID=174)),\r\n**Damage** 2d6+7 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nlongspear +12 ([reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 1d8+7 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nlightning echo +14 ([Electricity](/Traits.aspx?ID=56), [range 60 feet](/Traits.aspx?ID=248)),\r\n**Damage** 2d10 electricity and 1d4 persistent electricity\r\n\r\n**Primal Innate Spells** DC 20\r\n- **1st**\r\n[Charm](/Spells.aspx?ID=34), [Feather Fall](/Spells.aspx?ID=111) (×3)\r\n- **2nd**\r\n[Animal Messenger](/Spells.aspx?ID=11) (ravens only), [Speak with Animals](/Spells.aspx?ID=293)\r\n- **Constant (2nd)**\r\n[Pass Without Trace](/Spells.aspx?ID=215)\r\n\r\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** <actions string=\"Single Action\" /> ([Concentrate](/Traits.aspx?ID=32), [Polymorph](/Traits.aspx?ID=127), [Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) The kadlaka can change their appearance to that of a Medium [humanoid](/Traits.aspx?ID=91). This doesn't change their Speed or their attack and damage modifiers with their Strikes but might change the type of damage their melee Strikes deal (typically to bludgeoning). While in their humanoid shape, the kadlaka can't use Wingbeat. Each kadlaka has a fixed humanoid form—they can't adopt a different appearance each time they use this ability.\r\n\r\n**Silent Lightning** ([Illusion](/Traits.aspx?ID=92), [Primal](/Traits.aspx?ID=134)) A kadlaka's movements are practically silent. Against a creature using only hearing to perceive them, they gain a +4 circumstance bonus to their [Stealth](/Skills.aspx?ID=15) check. As normal, this benefit also improves the kadlaka's Stealth DC.\r\n\r\n**Wingbeat** <actions string=\"Two Actions\" /> ([Evocation](/Traits.aspx?ID=65), [Primal](/Traits.aspx?ID=134), [Sonic](/Traits.aspx?ID=147)) The kadlaka beats their wings with a mighty peal of thunder. Creatures in a 15-foot emanation take 5d6 sonic damage (DC 21 [basic](/Rules.aspx?ID=329) Fortitude save). On a failed save, the creature is also [pushed](/Rules.aspx?ID=451) 5 feet away from the kadlaka. The kadlaka can't use Wingbeat again for 1d4 rounds.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"/images/Icons/Sidebar_5_TreasureAndRewards.png\">Kadlaka Feathers</title>\r\n\r\nKadlakas occasionally gift their feathers as tokens of friendship and esteem or to repay a debt of honor. This gift is usually a single feather, but it's no insignificant thing—a kadlaka's primary flight feathers can be as long as a human's arm, and once gifted, a feather doesn't grow back. Even more impressively, kadlakas can weave one of their feathers into a headband or [armband](/Equipment.aspx?ID=1507) to imbue it with magical properties.\r\n</aside>",
  31. "name": "Kadlaka",
  32. "npc": false,
  33. "perception": 14,
  34. "rarity": "rare",
  35. "reflex_save": 13,
  36. "release_date": "2022-01-26",
  37. "resistance": {
  38. "electricity": 5,
  39. "sonic": 5
  40. },
  41. "resistance_markdown": "[electricity](/Traits.aspx?ID=56) 5, [sonic](/Traits.aspx?ID=147) 5",
  42. "resistance_raw": " electricity 5, sonic 5",
  43. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Beast\" url=\"/Traits.aspx?ID=20\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #175: Broken Tusk Moon](/Sources.aspx?ID=112) pg. 84</row>\n\n<row gap=\"medium\">\r\n**HP** 60\r\n\r\n**AC** 21\r\n\r\n**Fort** +8\r\n\r\n**Ref** +13\r\n\r\n**Will** +14\r\n\r\n**Perception** +14\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nKadlakas—strong, lanky humanoids with raven-like features—combine the most formidable aspects of talented hunters and airborne scouts, to say nothing …\r\n</summary>",
  44. "sense": " low-light vision ",
  45. "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23)",
  46. "size": [
  47. "Medium"
  48. ],
  49. "skill": [
  50. "Acrobatics +11",
  51. "Crafting +10",
  52. "Diplomacy +9",
  53. "Intimidation +11",
  54. "Nature +10",
  55. "Stealth +11",
  56. "Survival +10"
  57. ],
  58. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +11, [Crafting](/Skills.aspx?ID=4) +10, [Diplomacy](/Skills.aspx?ID=6) +9, [Intimidation](/Skills.aspx?ID=7) +11, [Nature](/Skills.aspx?ID=10) +10, [Stealth](/Skills.aspx?ID=15) +11, [Survival](/Skills.aspx?ID=16) +10",
  59. "source": [
  60. "Pathfinder #175: Broken Tusk Moon"
  61. ],
  62. "source_raw": [
  63. "Pathfinder #175: Broken Tusk Moon pg. 84"
  64. ],
  65. "source_category": "Adventure Paths",
  66. "source_group": "Quest for the Frozen Flame",
  67. "source_markdown": "<row gap=\"tiny\">[Pathfinder #175: Broken Tusk Moon](/Sources.aspx?ID=112) pg. 84</row>",
  68. "speed": {
  69. "fly": 50,
  70. "land": 25,
  71. "max": 50
  72. },
  73. "speed_markdown": "25 feet, fly 50 feet",
  74. "speed_raw": "25 feet, fly 50 feet",
  75. "spell": [
  76. "Animal Messenger",
  77. "Speak with Animals",
  78. "Charm",
  79. "Feather Fall",
  80. "Pass Without Trace"
  81. ],
  82. "spell_markdown": "[Animal Messenger](/Spells.aspx?ID=11), [Charm](/Spells.aspx?ID=34), [Feather Fall](/Spells.aspx?ID=111), [Pass Without Trace](/Spells.aspx?ID=215), [Speak with Animals](/Spells.aspx?ID=293)",
  83. "spoilers": "Quest for the Frozen Flame",
  84. "stealth": "11",
  85. "strength": 3,
  86. "strongest_save": [
  87. "will"
  88. ],
  89. "summary": "Kadlakas—strong, lanky humanoids with raven-like features—combine the most formidable aspects of talented hunters and airborne scouts, to say nothing …",
  90. "summary_markdown": "Kadlakas—strong, lanky humanoids with raven-like features—combine the most formidable aspects of talented hunters and airborne scouts, to say nothing …",
  91. "text": " Kadlaka Kadlakas—strong, lanky humanoids with raven-like features—combine the most formidable aspects of talented hunters and airborne scouts, to say nothing of their potent magical powers over thunder and lightning. Though they shy from most humanoids, kadlakas readily form friendships with ravens and other birds, and they sometimes make temporary alliances with people who prove themselves capable stewards of wild animals and the natural order of things. When they do settle on a roost—whether for a single season or a lifetime—kadlakas often position themselves as guardians of a natural feature or local flock. Because a kadlaka's natural form might frighten humanoid travelers, they often take on the guise of a human or other common bipedal ancestry to gain information and pass on warnings. Recall Knowledge - Beast (Arcana, Nature): DC 24 Unspecific Lore : DC 22 Specific Lore : DC 19 Kadlaka Source Pathfinder #175: Broken Tusk Moon pg. 84 Perception +14; low-light vision Languages Common, Sylvan Skills Acrobatics +11, Crafting +10, Diplomacy +9, Intimidation +11, Nature +10, Stealth +11, Survival +10 Str +3 Dex +5 Con +0 Int +2 Wis +4 Cha +3 --- AC 21 Fort +8 Ref +13 Will +14 HP 60 Resistances electricity 5, sonic 5 --- Speed 25 feet, fly 50 feet Melee Single Action beak +12 (deadly d8), Damage 2d6+7 piercing Melee Single Action longspear +12 (reach 10 feet), Damage 1d8+7 piercing Ranged Single Action lightning echo +14 (Electricity, range 60 feet), Damage 2d10 electricity and 1d4 persistent electricity Primal Innate Spells DC 20 - 1st Charm, Feather Fall (×3) - 2nd Animal Messenger (ravens only), Speak with Animals - Constant (2nd) Pass Without Trace Change Shape Single Action (Concentrate, Polymorph, Primal, Transmutation) The kadlaka can change their appearance to that of a Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their Strikes but might change the type of damage their melee Strikes deal (typically to bludgeoning). While in their humanoid shape, the kadlaka can't use Wingbeat. Each kadlaka has a fixed humanoid form—they can't adopt a different appearance each time they use this ability. Silent Lightning (Illusion, Primal) A kadlaka's movements are practically silent. Against a creature using only hearing to perceive them, they gain a +4 circumstance bonus to their Stealth check. As normal, this benefit also improves the kadlaka's Stealth DC. Wingbeat Two Actions (Evocation, Primal, Sonic) The kadlaka beats their wings with a mighty peal of thunder. Creatures in a 15-foot emanation take 5d6 sonic damage (DC 21 basic Fortitude save). On a failed save, the creature is also pushed 5 feet away from the kadlaka. The kadlaka can't use Wingbeat again for 1d4 rounds. Kadlaka Feathers Kadlakas occasionally gift their feathers as tokens of friendship and esteem or to repay a debt of honor. This gift is usually a single feather, but it's no insignificant thing—a kadlaka's primary flight feathers can be as long as a human's arm, and once gifted, a feather doesn't grow back. Even more impressively, kadlakas can weave one of their feathers into a headband or armband to imbue it with magical properties. ",
  92. "trait": [
  93. "Beast",
  94. "Rare",
  95. "LN",
  96. "Medium"
  97. ],
  98. "trait_markdown": "[Beast](/Traits.aspx?ID=20), [Rare](/Traits.aspx?ID=137)",
  99. "trait_raw": [
  100. "Beast",
  101. "Rare"
  102. ],
  103. "type": "Creature",
  104. "url": "/Monsters.aspx?ID=1757",
  105. "vision": "Low-light vision",
  106. "weakest_save": [
  107. "fort",
  108. "fortitude"
  109. ],
  110. "weakness": {},
  111. "will_save": 14,
  112. "wisdom": 4
  113. }