Bosun.json 7.0 KB

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  1. {
  2. "ac": 19,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 2,
  7. "constitution": 1,
  8. "creature_ability": [
  9. "Bosun's Command",
  10. "Pike and Strike"
  11. ],
  12. "creature_family": "Seafarers",
  13. "creature_family_markdown": "[Seafarers](/MonsterFamilies.aspx?ID=196)",
  14. "dexterity": 4,
  15. "exclude_from_search": false,
  16. "fortitude_save": 6,
  17. "hp": 45,
  18. "hp_raw": "45",
  19. "id": "creature-953",
  20. "image": [
  21. "/Images/NPCs/Seafarer_Bosun.png"
  22. ],
  23. "intelligence": 0,
  24. "language": [
  25. "Common"
  26. ],
  27. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  28. "level": 3,
  29. "markdown": "<title level=\"1\" pfs=\"Limited\">[Bosun](/NPCs.aspx?ID=953)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nA ship's boatswain, or bosun, leads the deckhands who maintain the ship.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 18\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 16\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 13\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/NPCs/Seafarer_Bosun.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 3\">[Bosun](/NPCs.aspx?ID=953)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 243</row>\n\n**Perception** +8\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +9, [Athletics](/Skills.aspx?ID=3) +9, [Intimidation](/Skills.aspx?ID=7) +9, [Sailing Lore](/Skills.aspx?ID=8) +11\r\n\r\n<row gap=\"medium\">\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +1\r\n\r\n**Int** +0\r\n\r\n**Wis** +1\r\n\r\n**Cha** +2\r\n</row>\n\n**Items**\r\n[Dagger](/Weapons.aspx?ID=3), naval pike (functions as [spear](/Weapons.aspx?ID=10))\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 19 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +8 \n\n</row>\r\n\r\n**HP** 45\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +13 ([Agile](/Traits.aspx?ID=170), [Nonlethal](/Traits.aspx?ID=188)),\r\n**Damage** 1d6+5 bludgeoning\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nnaval pike +11,\r\n**Damage** 1d6+5 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ndagger +13 ([Agile](/Traits.aspx?ID=170), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d4+5 piercing\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\nnaval pike +13 ([thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d6+5 piercing\n\n**Bosun's Command** <actions string=\"Single Action\" /> ([Auditory](/Traits.aspx?ID=16), [Concentrate](/Traits.aspx?ID=32), [Emotion](/Traits.aspx?ID=60), [Linguistic](/Traits.aspx?ID=101), [Mental](/Traits.aspx?ID=106)) **Frequency** once per round; **Effect** The bosun orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the bosun's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds.\r\n\r\n**Pike and Strike** <actions string=\"Two Actions\" /> The bosun Strikes with their naval pike. If this Strike hits, the bosun can either move the target 5 feet within the pike's reach or make a fist Strike against the target without increasing their multiple attack penalty until after the fist Strike.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-196\" />",
  30. "name": "Bosun",
  31. "npc": true,
  32. "perception": 8,
  33. "pfs": "Limited",
  34. "rarity": "common",
  35. "reflex_save": 11,
  36. "release_date": "2020-02-26",
  37. "resistance": {},
  38. "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 243</row>\r\n\r\n**Creature Family** [Seafarers](/MonsterFamilies.aspx?ID=196)\r\n\r\n<row gap=\"medium\">\r\n**HP** 45\r\n\r\n**AC** 19\r\n\r\n**Fort** +6\r\n\r\n**Ref** +11\r\n\r\n**Will** +8\r\n\r\n**Perception** +8\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA ship's boatswain, or bosun, leads the deckhands who maintain the ship.\r\n</summary>",
  39. "size": [
  40. "Medium"
  41. ],
  42. "skill": [
  43. "Acrobatics +9",
  44. "Athletics +9",
  45. "Intimidation +9",
  46. "Sailing Lore +11"
  47. ],
  48. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +9, [Athletics](/Skills.aspx?ID=3) +9, [Intimidation](/Skills.aspx?ID=7) +9, [Sailing Lore](/Skills.aspx?ID=8) +11",
  49. "source": [
  50. "Gamemastery Guide"
  51. ],
  52. "source_raw": [
  53. "Gamemastery Guide pg. 243"
  54. ],
  55. "source_category": "Rulebooks",
  56. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 243</row>",
  57. "speed": {
  58. "land": 25,
  59. "max": 25
  60. },
  61. "speed_markdown": "25 feet",
  62. "speed_raw": "25 feet",
  63. "spell_markdown": "",
  64. "strength": 2,
  65. "strongest_save": [
  66. "ref",
  67. "reflex"
  68. ],
  69. "summary": "A ship's boatswain, or bosun, leads the deckhands who maintain the ship.",
  70. "summary_markdown": "A ship's boatswain, or bosun, leads the deckhands who maintain the ship.",
  71. "text": " Bosun A ship's boatswain, or bosun, leads the deckhands who maintain the ship. Recall Knowledge - Humanoid (Society): DC 18 Unspecific Lore : DC 16 Specific Lore : DC 13 Bosun Source Gamemastery Guide pg. 243 Perception +8 Languages Common Skills Acrobatics +9, Athletics +9, Intimidation +9, Sailing Lore +11 Str +2 Dex +4 Con +1 Int +0 Wis +1 Cha +2 Items Dagger, naval pike (functions as spear) --- AC 19 Fort +6 Ref +11 Will +8 HP 45 --- Speed 25 feet Melee Single Action fist +13 (Agile, Nonlethal), Damage 1d6+5 bludgeoning Melee Single Action naval pike +11, Damage 1d6+5 piercing Melee Single Action dagger +13 (Agile, versatile S), Damage 1d4+5 piercing Ranged Single Action naval pike +13 (thrown 20 feet), Damage 1d6+5 piercing Bosun's Command Single Action (Auditory, Concentrate, Emotion, Linguistic, Mental) Frequency once per round; Effect The bosun orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the bosun's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds. Pike and Strike Two Actions The bosun Strikes with their naval pike. If this Strike hits, the bosun can either move the target 5 feet within the pike's reach or make a fist Strike against the target without increasing their multiple attack penalty until after the fist Strike. ",
  72. "trait": [
  73. "Human",
  74. "Humanoid",
  75. "N",
  76. "Medium"
  77. ],
  78. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
  79. "trait_raw": [
  80. "Human",
  81. "Humanoid"
  82. ],
  83. "type": "Creature",
  84. "url": "/NPCs.aspx?ID=953",
  85. "weakest_save": [
  86. "fort",
  87. "fortitude"
  88. ],
  89. "weakness": {},
  90. "will_save": 8,
  91. "wisdom": 1
  92. }