{ "ac": 19, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": 2, "constitution": 1, "creature_ability": [ "Bosun's Command", "Pike and Strike" ], "creature_family": "Seafarers", "creature_family_markdown": "[Seafarers](/MonsterFamilies.aspx?ID=196)", "dexterity": 4, "exclude_from_search": false, "fortitude_save": 6, "hp": 45, "hp_raw": "45", "id": "creature-953", "image": [ "/Images/NPCs/Seafarer_Bosun.png" ], "intelligence": 0, "language": [ "Common" ], "language_markdown": "[Common](/Languages.aspx?ID=1)", "level": 3, "markdown": "[Bosun](/NPCs.aspx?ID=953)\r\n\r\n\r\n\r\n\r\n\r\nA ship's boatswain, or bosun, leads the deckhands who maintain the ship.\r\n\r\n\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 18\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 16\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Bosun](/NPCs.aspx?ID=953)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 243\n\n**Perception** +8\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +9, [Athletics](/Skills.aspx?ID=3) +9, [Intimidation](/Skills.aspx?ID=7) +9, [Sailing Lore](/Skills.aspx?ID=8) +11\r\n\r\n\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +1\r\n\r\n**Int** +0\r\n\r\n**Wis** +1\r\n\r\n**Cha** +2\r\n\n\n**Items**\r\n[Dagger](/Weapons.aspx?ID=3), naval pike (functions as [spear](/Weapons.aspx?ID=10))\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 19 \r\n\r\n**Fort** +6 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +8 \n\n\r\n\r\n**HP** 45\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n\r\nfist +13 ([Agile](/Traits.aspx?ID=170), [Nonlethal](/Traits.aspx?ID=188)),\r\n**Damage** 1d6+5 bludgeoning\r\n\r\n**Melee**\r\n\r\nnaval pike +11,\r\n**Damage** 1d6+5 piercing\r\n\r\n**Melee**\r\n\r\ndagger +13 ([Agile](/Traits.aspx?ID=170), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d4+5 piercing\r\n\r\n**Ranged**\r\n\r\nnaval pike +13 ([thrown 20 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d6+5 piercing\n\n**Bosun's Command** ([Auditory](/Traits.aspx?ID=16), [Concentrate](/Traits.aspx?ID=32), [Emotion](/Traits.aspx?ID=60), [Linguistic](/Traits.aspx?ID=101), [Mental](/Traits.aspx?ID=106)) **Frequency** once per round; **Effect** The bosun orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the bosun's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds.\r\n\r\n**Pike and Strike** The bosun Strikes with their naval pike. If this Strike hits, the bosun can either move the target 5 feet within the pike's reach or make a fist Strike against the target without increasing their multiple attack penalty until after the fist Strike.\r\n\r\n\n\n", "name": "Bosun", "npc": true, "perception": 8, "pfs": "Limited", "rarity": "common", "reflex_save": 11, "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 243\r\n\r\n**Creature Family** [Seafarers](/MonsterFamilies.aspx?ID=196)\r\n\r\n\r\n**HP** 45\r\n\r\n**AC** 19\r\n\r\n**Fort** +6\r\n\r\n**Ref** +11\r\n\r\n**Will** +8\r\n\r\n**Perception** +8\r\n\r\n\r\n\r\n---\r\n\r\n\r\nA ship's boatswain, or bosun, leads the deckhands who maintain the ship.\r\n", "size": [ "Medium" ], "skill": [ "Acrobatics +9", "Athletics +9", "Intimidation +9", "Sailing Lore +11" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +9, [Athletics](/Skills.aspx?ID=3) +9, [Intimidation](/Skills.aspx?ID=7) +9, [Sailing Lore](/Skills.aspx?ID=8) +11", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 243" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 243", "speed": { "land": 25, "max": 25 }, "speed_markdown": "25 feet", "speed_raw": "25 feet", "spell_markdown": "", "strength": 2, "strongest_save": [ "ref", "reflex" ], "summary": "A ship's boatswain, or bosun, leads the deckhands who maintain the ship.", "summary_markdown": "A ship's boatswain, or bosun, leads the deckhands who maintain the ship.", "text": " Bosun A ship's boatswain, or bosun, leads the deckhands who maintain the ship. Recall Knowledge - Humanoid (Society): DC 18 Unspecific Lore : DC 16 Specific Lore : DC 13 Bosun Source Gamemastery Guide pg. 243 Perception +8 Languages Common Skills Acrobatics +9, Athletics +9, Intimidation +9, Sailing Lore +11 Str +2 Dex +4 Con +1 Int +0 Wis +1 Cha +2 Items Dagger, naval pike (functions as spear) --- AC 19 Fort +6 Ref +11 Will +8 HP 45 --- Speed 25 feet Melee Single Action fist +13 (Agile, Nonlethal), Damage 1d6+5 bludgeoning Melee Single Action naval pike +11, Damage 1d6+5 piercing Melee Single Action dagger +13 (Agile, versatile S), Damage 1d4+5 piercing Ranged Single Action naval pike +13 (thrown 20 feet), Damage 1d6+5 piercing Bosun's Command Single Action (Auditory, Concentrate, Emotion, Linguistic, Mental) Frequency once per round; Effect The bosun orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the bosun's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds. Pike and Strike Two Actions The bosun Strikes with their naval pike. If this Strike hits, the bosun can either move the target 5 feet within the pike's reach or make a fist Strike against the target without increasing their multiple attack penalty until after the fist Strike. ", "trait": [ "Human", "Humanoid", "N", "Medium" ], "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)", "trait_raw": [ "Human", "Humanoid" ], "type": "Creature", "url": "/NPCs.aspx?ID=953", "weakest_save": [ "fort", "fortitude" ], "weakness": {}, "will_save": 8, "wisdom": 1 }