Adept.json 6.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596
  1. {
  2. "ac": 14,
  3. "alignment": "N",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 1,
  7. "constitution": 0,
  8. "creature_ability": [
  9. "Focused Thinker"
  10. ],
  11. "creature_family": "Mystics",
  12. "creature_family_markdown": "[Mystics](/MonsterFamilies.aspx?ID=191)",
  13. "dexterity": 2,
  14. "exclude_from_search": false,
  15. "fortitude_save": 2,
  16. "hp": 8,
  17. "hp_raw": "8",
  18. "id": "creature-925",
  19. "image": [
  20. "/Images/NPCs/Mystic_Adept.png"
  21. ],
  22. "intelligence": 3,
  23. "language": [
  24. "Common"
  25. ],
  26. "language_markdown": "[Common](/Languages.aspx?ID=1)",
  27. "level": -1,
  28. "markdown": "<title level=\"1\" pfs=\"Limited\">[Adept](/NPCs.aspx?ID=925)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nAdepts have unlocked only the most minor occult mysteries of the universe. A few are chosen by accomplished practitioners for further training. Others volunteer to join a cabal by passing an initiation ritual.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/NPCs/Mystic_Adept.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature -1\">[Adept](/NPCs.aspx?ID=925)</title>\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Medium\" />\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 228</row>\n\n**Perception** +4\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Arcana](/Skills.aspx?ID=2) +5, [Diplomacy](/Skills.aspx?ID=6) +3, [Occultism](/Skills.aspx?ID=11) +7, [Scribing Lore](/Skills.aspx?ID=8) +5, [Society](/Skills.aspx?ID=14) +5\r\n\r\n<row gap=\"medium\">\r\n**Str** +0\r\n\r\n**Dex** +2\r\n\r\n**Con** +0\r\n\r\n**Int** +3\r\n\r\n**Wis** +2\r\n\r\n**Cha** +1\r\n</row>\r\n\r\n**Focused Thinker** <actions string=\"Single Action\" /> ([concentrate](/Traits.aspx?ID=32)) The adept focuses inward to muster knowledge and wisdom. While in this state of concentration, they gain a +2 status bonus to checks to [Recall Knowledge](/Actions.aspx?ID=26), but take a -2 penalty to Perception. They can end their focused state with a single action, which has the [concentrate](/Traits.aspx?ID=32) trait.\r\n\r\n**Items**\r\njournal, robes, scroll case, [Writing Set](/Equipment.aspx?ID=63)\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 14 \r\n\r\n**Fort** +2 \r\n\r\n**Ref** +4 \r\n\r\n**Will** +6 \n\n</row>\r\n\r\n**HP** 8\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nfist +6 ([Agile](/Traits.aspx?ID=170), [Nonlethal](/Traits.aspx?ID=188)),\r\n**Damage** 1d4 bludgeoning\r\n\r\n**Ranged**\r\n<actions string=\"Single Action\" />\r\njournal +6 ([Nonlethal](/Traits.aspx?ID=188), [thrown 10 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d6 bludgeoning\r\n\r\n**Occult Spells Known** DC 14\r\n- **Cantrips (1st)**\r\n[Daze](/Spells.aspx?ID=61), [Detect Magic](/Spells.aspx?ID=66), [Mage Hand](/Spells.aspx?ID=177)\n\n</column>\n\n<document level=\"2\" id=\"creature-family-191\" />",
  29. "name": "Adept",
  30. "npc": true,
  31. "perception": 4,
  32. "pfs": "Limited",
  33. "rarity": "common",
  34. "reflex_save": 4,
  35. "release_date": "2020-02-26",
  36. "resistance": {},
  37. "search_markdown": "<traits>\r\n<trait label=\"Human\" url=\"/Traits.aspx?ID=90\" />\r\n<trait label=\"Humanoid\" url=\"/Traits.aspx?ID=91\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 228</row>\r\n\r\n**Creature Family** [Mystics](/MonsterFamilies.aspx?ID=191)\r\n\r\n<row gap=\"medium\">\r\n**HP** 8\r\n\r\n**AC** 14\r\n\r\n**Fort** +2\r\n\r\n**Ref** +4\r\n\r\n**Will** +6\r\n\r\n**Perception** +4\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAdepts have unlocked only the most minor occult mysteries of the universe. A few are chosen by accomplished practitioners for further training. …\r\n</summary>",
  38. "size": [
  39. "Medium"
  40. ],
  41. "skill": [
  42. "Arcana +5",
  43. "Diplomacy +3",
  44. "Occultism +7",
  45. "Scribing Lore +5",
  46. "Society +5"
  47. ],
  48. "skill_markdown": "[Arcana](/Skills.aspx?ID=2) +5, [Diplomacy](/Skills.aspx?ID=6) +3, [Occultism](/Skills.aspx?ID=11) +7, [Scribing Lore](/Skills.aspx?ID=8) +5, [Society](/Skills.aspx?ID=14) +5",
  49. "source": [
  50. "Gamemastery Guide"
  51. ],
  52. "source_raw": [
  53. "Gamemastery Guide pg. 228"
  54. ],
  55. "source_category": "Rulebooks",
  56. "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 228</row>",
  57. "speed": {
  58. "land": 25,
  59. "max": 25
  60. },
  61. "speed_markdown": "25 feet",
  62. "speed_raw": "25 feet",
  63. "spell": [
  64. "Daze",
  65. "Detect Magic",
  66. "Mage Hand"
  67. ],
  68. "spell_markdown": "[Daze](/Spells.aspx?ID=61), [Detect Magic](/Spells.aspx?ID=66), [Mage Hand](/Spells.aspx?ID=177)",
  69. "strength": 0,
  70. "strongest_save": [
  71. "will"
  72. ],
  73. "summary": "Adepts have unlocked only the most minor occult mysteries of the universe. A few are chosen by accomplished practitioners for further training. …",
  74. "summary_markdown": "Adepts have unlocked only the most minor occult mysteries of the universe. A few are chosen by accomplished practitioners for further training. …",
  75. "text": " Adept Adepts have unlocked only the most minor occult mysteries of the universe. A few are chosen by accomplished practitioners for further training. Others volunteer to join a cabal by passing an initiation ritual. Recall Knowledge - Humanoid (Society): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Adept Source Gamemastery Guide pg. 228 Perception +4 Languages Common Skills Arcana +5, Diplomacy +3, Occultism +7, Scribing Lore +5, Society +5 Str +0 Dex +2 Con +0 Int +3 Wis +2 Cha +1 Focused Thinker Single Action (concentrate) The adept focuses inward to muster knowledge and wisdom. While in this state of concentration, they gain a +2 status bonus to checks to Recall Knowledge, but take a -2 penalty to Perception. They can end their focused state with a single action, which has the concentrate trait. Items journal, robes, scroll case, Writing Set --- AC 14 Fort +2 Ref +4 Will +6 HP 8 --- Speed 25 feet Melee Single Action fist +6 (Agile, Nonlethal), Damage 1d4 bludgeoning Ranged Single Action journal +6 (Nonlethal, thrown 10 feet), Damage 1d6 bludgeoning Occult Spells Known DC 14 - Cantrips (1st) Daze, Detect Magic, Mage Hand\n",
  76. "trait": [
  77. "Human",
  78. "Humanoid",
  79. "N",
  80. "Medium"
  81. ],
  82. "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)",
  83. "trait_raw": [
  84. "Human",
  85. "Humanoid"
  86. ],
  87. "type": "Creature",
  88. "url": "/NPCs.aspx?ID=925",
  89. "weakest_save": [
  90. "fort",
  91. "fortitude"
  92. ],
  93. "weakness": {},
  94. "will_save": 6,
  95. "wisdom": 2
  96. }