Explode.json 3.8 KB

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  1. {
  2. "actions": "Two Actions",
  3. "breadcrumbs_spa": [],
  4. "category": "action",
  5. "exclude_from_search": false,
  6. "id": "action-902",
  7. "markdown": "<title level=\"1\" right=\"Action\">[Explode](/Actions.aspx?ID=902) <actions string=\"Two Actions\" /></title>\r\n\r\n<traits>\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Inventor\" url=\"/Traits.aspx?ID=408\" />\r\n<trait label=\"Manipulate\" url=\"/Traits.aspx?ID=104\" />\r\n<trait label=\"Unstable\" url=\"/Traits.aspx?ID=416\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 19</row>\n\n</column>\r\n\r\n---\r\n\r\nYou intentionally take your [innovation](/classes/inventor/innovations) beyond normal safety limits, making it explode and damage nearby creatures without damaging the innovation... hopefully. The explosion deals 2d6 fire damage with a [basic](/Rules.aspx?ID=329) Reflex save to all creatures in a 5-foot emanation around you (if you're wearing or holding the innovation) or around your innovation (if your innovation is a [minion](/Traits.aspx?ID=109)).\n\n At 3rd level, and every level thereafter, increase your explosion's damage by 1d6.\n\n If you have the breakthrough innovation class feature, you can choose either a 5-foot or 10-foot emanation for the area when you use Explode; if you have the revolutionary innovation class feature, you can choose a 5-foot, 10-foot, or 15-foot emanation.",
  8. "name": "Explode",
  9. "rarity": "common",
  10. "release_date": "2021-10-13",
  11. "resistance": {},
  12. "search_markdown": "<traits>\r\n<trait label=\"Fire\" url=\"/Traits.aspx?ID=72\" />\r\n<trait label=\"Inventor\" url=\"/Traits.aspx?ID=408\" />\r\n<trait label=\"Manipulate\" url=\"/Traits.aspx?ID=104\" />\r\n<trait label=\"Unstable\" url=\"/Traits.aspx?ID=416\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 19</row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the …\r\n</summary>",
  13. "source": [
  14. "Guns & Gears"
  15. ],
  16. "source_raw": [
  17. "Guns & Gears pg. 19"
  18. ],
  19. "source_category": "Rulebooks",
  20. "source_markdown": "<row gap=\"tiny\">[Guns &amp; Gears](/Sources.aspx?ID=98) pg. 19</row>",
  21. "speed": {},
  22. "summary": "You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the …",
  23. "summary_markdown": "You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the …",
  24. "text": " Explode Two Actions Source Guns &amp; Gears pg. 19 --- You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the innovation... hopefully. The explosion deals 2d6 fire damage with a basic Reflex save to all creatures in a 5-foot emanation around you (if you're wearing or holding the innovation) or around your innovation (if your innovation is a minion). At 3rd level, and every level thereafter, increase your explosion's damage by 1d6. If you have the breakthrough innovation class feature, you can choose either a 5-foot or 10-foot emanation for the area when you use Explode; if you have the revolutionary innovation class feature, you can choose a 5-foot, 10-foot, or 15-foot emanation.",
  25. "trait": [
  26. "Fire",
  27. "Inventor",
  28. "Manipulate",
  29. "Unstable"
  30. ],
  31. "trait_markdown": "[Fire](/Traits.aspx?ID=72), [Inventor](/Traits.aspx?ID=408), [Manipulate](/Traits.aspx?ID=104), [Unstable](/Traits.aspx?ID=416)",
  32. "trait_raw": [
  33. "Fire",
  34. "Inventor",
  35. "Manipulate",
  36. "Unstable"
  37. ],
  38. "type": "Action",
  39. "url": "/Actions.aspx?ID=902",
  40. "weakness": {}
  41. }