[Explode](/Actions.aspx?ID=902) \r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 19\n\n\r\n\r\n---\r\n\r\nYou intentionally take your [innovation](/classes/inventor/innovations) beyond normal safety limits, making it explode and damage nearby creatures without damaging the innovation... hopefully. The explosion deals 2d6 fire damage with a [basic](/Rules.aspx?ID=329) Reflex save to all creatures in a 5-foot emanation around you (if you're wearing or holding the innovation) or around your innovation (if your innovation is a [minion](/Traits.aspx?ID=109)).\n\n At 3rd level, and every level thereafter, increase your explosion's damage by 1d6.\n\n If you have the breakthrough innovation class feature, you can choose either a 5-foot or 10-foot emanation for the area when you use Explode; if you have the revolutionary innovation class feature, you can choose a 5-foot, 10-foot, or 15-foot emanation.",
"name": "Explode",
"rarity": "common",
"release_date": "2021-10-13",
"resistance": {},
"search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 19\n\n\r\n\r\n---\r\n\r\n\r\nYou intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the …\r\n",
"source": [
"Guns & Gears"
],
"source_raw": [
"Guns & Gears pg. 19"
],
"source_category": "Rulebooks",
"source_markdown": "[Guns & Gears](/Sources.aspx?ID=98) pg. 19",
"speed": {},
"summary": "You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the …",
"summary_markdown": "You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the …",
"text": " Explode Two Actions Source Guns & Gears pg. 19 --- You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the innovation... hopefully. The explosion deals 2d6 fire damage with a basic Reflex save to all creatures in a 5-foot emanation around you (if you're wearing or holding the innovation) or around your innovation (if your innovation is a minion). At 3rd level, and every level thereafter, increase your explosion's damage by 1d6. If you have the breakthrough innovation class feature, you can choose either a 5-foot or 10-foot emanation for the area when you use Explode; if you have the revolutionary innovation class feature, you can choose a 5-foot, 10-foot, or 15-foot emanation.",
"trait": [
"Fire",
"Inventor",
"Manipulate",
"Unstable"
],
"trait_markdown": "[Fire](/Traits.aspx?ID=72), [Inventor](/Traits.aspx?ID=408), [Manipulate](/Traits.aspx?ID=104), [Unstable](/Traits.aspx?ID=416)",
"trait_raw": [
"Fire",
"Inventor",
"Manipulate",
"Unstable"
],
"type": "Action",
"url": "/Actions.aspx?ID=902",
"weakness": {}
}