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@@ -14,7 +14,7 @@ if [ -z "${checklogs}" ]; then
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fn_sleep_time
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fi
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-echo -en "creating log directory ([${logdir} )"
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+echo -en "creating log directory [ ${logdir} ]"
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if [ ! -d "${logdir}" ]; then
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if ! mkdir -p "${logdir}"; then
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fn_print_fail_eol_nl
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@@ -26,7 +26,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating script log directory ( ${lgsmlogdir} )"
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+echo -en "creating script log directory [ ${lgsmlogdir} ]"
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if [ ! -d "${lgsmlogdir}" ]; then
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if ! mkdir -p "${lgsmlogdir}"; then
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fn_print_fail_eol_nl
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@@ -38,7 +38,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating script log ( ${lgsmlog} )"
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+echo -en "creating script log [ ${lgsmlog} ]"
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if [ ! -f "${lgsmlog}" ]; then
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if ! touch "${lgsmlog}"; then
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fn_print_fail_eol_nl
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@@ -50,7 +50,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating console log directory ( ${consolelogdir} )"
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+echo -en "creating console log directory [ ${consolelogdir} ]"
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if [ ! -d "${consolelogdir}" ]; then
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if ! mkdir -p "${consolelogdir}"; then
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fn_print_fail_eol_nl
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@@ -62,7 +62,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating console log ( ${consolelog} )"
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+echo -en "creating console log [ ${consolelog} ]"
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if [ ! -f "${consolelog}" ]; then
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if ! touch "${consolelog}"; then
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fn_print_fail_eol_nl
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@@ -75,7 +75,7 @@ else
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fi
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if [ -n "${gamelogdir}" ]; then
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- echo -en "creating game log directory ( ${gamelogdir} )"
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+ echo -en "creating game log directory [ ${gamelogdir} ]"
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if [ ! -d "${gamelogdir}" ]; then
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if ! mkdir -p "${gamelogdir}"; then
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fn_print_fail_eol_nl
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@@ -93,7 +93,7 @@ fi
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# e.g serverfiles/log is not within log/: symlink created
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# log/server is in log/: symlink not created
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if [ -n "${gamelogdir}" ] && [ "${gamelogdir:0:${#logdir}}" != "${logdir}" ]; then
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- echo -en "creating symlink to game log dir ( ${logdir}/server -> ${gamelogdir} )"
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+ echo -en "creating symlink to game log dir [ ${logdir}/server -> ${gamelogdir} )"
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# if path does not exist or does not match gamelogdir
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if [ ! -h "${logdir}/server" ] || [ "$(readlink -f "${logdir}/server")" != "${gamelogdir}" ]; then
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if ! ln -nfs "${gamelogdir}" "${logdir}/server"; then
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@@ -110,7 +110,7 @@ fi
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# If server uses SteamCMD create a symbolic link to the Steam logs.
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if [ -d "${HOME}/.steam/steam/logs" ]; then
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if [ ! -L "${logdir}/steam" ]; then
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- echo -en "creating symlink to steam log dir ( ${logdir}/steam -> ${HOME}/.steam/steam/logs )"
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+ echo -en "creating symlink to steam log dir [ ${logdir}/steam -> ${HOME}/.steam/steam/logs )"
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if ! ln -nfs "${HOME}/.steam/steam/logs" "${logdir}/steam"; then
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fn_print_fail_eol_nl
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core_exit.sh
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