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Updated lgsm-default.cfg for nmrihserver

Daniel Gibbs 11 سال پیش
والد
کامیت
579a9a3e75
1فایلهای تغییر یافته به همراه166 افزوده شده و 5 حذف شده
  1. 166 5
      NoMoreRoomInHell/cfg/lgsm-default.cfg

+ 166 - 5
NoMoreRoomInHell/cfg/lgsm-default.cfg

@@ -1,15 +1,176 @@
-// Server Name
+//*********************************************************************************
+//                                                                                *
+//             No More Room in Hell - Community Developed Server.cfg              *
+//                         Version 1.3 - March 7, 2015                            *
+//     Version 1.0: http://avidblur.com/nmrih/server.cfg                          *
+//     Version 1.2: http://fastdl.zombiegaming.net/nmrih/cfg/server.cfg           *
+//     Version 1.3: http://gameservermanagers.com/nmrih/server.cfg                *
+//                                                                                *
+// ********************************************************************************
+
+// ............................ Basic Server Settings ............................. //
+
+// The name of your server as you want it to show up on NMRiH's Server Browser
 hostname "hostname"
 
-// RCON Password
+// The contact email for your main server admin
+sv_contact "email@example.com"
+
+// Password for rcon (remote connection), can be left blank for no RCon, it's recommended that you make a secure password.
+// Need a secure password? Check out https://www.grc.com/passwords.htm for automatically generated ones
 rcon_password "rconpassword"
 
-// Server Password
+// Makes your server private so only people with the password can play on it
 sv_password ""
 
-// Server Logging
+// The region of the world this server will report as being located in
+// -1 = World
+//  0 = US East Coast
+//  1 = US West Coast
+//  2 = South America
+//  3 = Europe
+//  4 = Asia
+//  5 = Australia
+//  6 = Middle East
+//  7 = Africa
+sv_region -1
+
+// Is this server running on LAN or is it accessable to the world wide web?
+//  0 = Internet
+//  1 = Local Area Network
+sv_lan 0
+
+// Enable communication over voice via microphone
+sv_voiceenable 1
+
+// Players can hear all other players, no team restrictions 0=off 1=on
+sv_alltalk 1
+
+//Gameplay can be chosen between classic/normal, sv_difficulty casual is casual, sv_difficulty normal is normal
+sv_difficulty casual
+
+// Time spend on a single map (in minutes) before switching to a new one automatically
+mp_timelimit 45
+
+// Maximum number of rounds to spend on a map before moving to the next one
+//mp_maxrounds 0
+
+// Name of the .txt file containing a list of maps the server should cycle through
+// mapcycle.txt - All maps
+// mapcycle_objective.txt - Objective maps only
+// mapcycle_survival.txt - Survival maps only
+mapcyclefile "mapcycle.txt"
+
+// A comma seperated list of tags that will show up in the server browser & make it easier for users to find the server they're looking for
+// "Official" tags:
+// custom - If your server is running custom gameplay settings/configs
+// objective - If your server only cycles through objective maps
+// survival - If your server only cycles through survival maps
+// IE: sv_tags "example1, example2, example3"
+sv_tags "objective, survival, vanilla"
+
+// ............................ Download Settings .................................. //
+
+// Allow clients to upload sprays etc (NMRiH has sprays disabled by default, so 0 might be the best option)
+sv_allowupload 0
+
+// Allow clients to download files
+sv_allowdownload 1
+
+// Maximum file size allowed for downloading individual maps/textures etc (Calculated in MB)
+net_maxfilesize 64
+
+// Allow downloading of maps/textures/etc from a website for faster download speeds!
+// NOTE: If left blank (sv_downloadurl "") connecting clients will download custom maps etc directly from your Gameserver.
+//
+// Example: 1 - Game server has a map called "nmo_example.bsp" located in the map folder
+//          2 - Web server has the exact same "nmo_example.bsp" file located at "http://www.yourwebsite.com/nmrih/maps/nmo_example.bsp"
+//          3 - Therefore, sv_downloadurl should be set to "http://www.yourwebsite.com/nmrih/"
+//
+sv_downloadurl ""
+
+
+// ............................ Performance Settings .............................. //
+
+// Sets a limit to the frame rate that the server runs at (Set a framerate your server can consistently manage)
+fps_max 66
+
+// Min bandwidth rate allowed on server, 0 = Unlimited
+sv_minrate 0
+
+// Max bandwidth rate allowed on server, 0 = Unlimited
+sv_maxrate 60000
+
+//
+net_splitpacket_maxrate 60000
+
+sv_parallel_packentities 1
+
+sv_parallel_sendsnapshot 1
+
+// Use a high priority thread to send queued packets out instead of sending them each frame.
+net_queued_packet_thread 1
+
+// Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit).
+net_maxcleartime 0.01
+
+// Minimum updates per second that the server will allow
+sv_minupdaterate 66
+
+// Maximum updates per second that the server will allow
+sv_maxupdaterate 66
+
+// Minimum commands per second that the server will allow
+sv_mincmdrate 66
+
+// Maximum commands per second that the server will allow
+sv_maxcmdrate 66
+
+sv_client_min_interp_ratio 0
+
+sv_client_max_interp_ratio 4
+
+sv_client_cmdrate_difference 0
+
+// This can be used to force the value of cl_predict for connected clients (only while they are connected).
+// -1 = let clients set cl_predict to anything
+//  0 = force cl_predict to 0
+//  1 = force cl_predict to 1
+sv_client_predict 1
+
+// .............................. Additional Settings .............................. //
+
+// Allow the use of the "wait" command by clients? (Best left disabled to prevent the abuse of scripts - 0)
+sv_allow_wait_command 0
+
+// Enable logging? (off/on)
 log on
 sv_logbans 1
 sv_logecho 1
 sv_logfile 1
-sv_log_onefile 0
+sv_log_onefile 0
+
+// ............................... Sourcemod Settings .............................. //
+
+
+// ********************************************************************************
+//                                                                                *
+//                Advanced Server Settings (Best left untouched!)                 *
+//                                                                                *
+// ********************************************************************************
+
+exec banned_user.cfg
+exec banned_ip.cfg
+
+//These commands will run on map change, sometimes a crash may wipe a recent ban from your banlist, this minimises that issue
+writeid
+writeip
+
+//**********************************************************************************************************
+// Master Server Settings
+//**********************************************************************************************************
+sv_master_legacy_mode 0                 // Disable legacy mode, since steam master servers won't support it anymore
+heartbeat                               // Send heartbeat that this server is ready. Should be the last line of the config
+//**********************************************************************************************************
+
+//-----End of Server.cfg-----