Ilya Rakhlin e6f3d2cd0b Fix naming 4 лет назад
..
README.md f608e8e671 Remove remaining use of legacy_class. 4 лет назад
__init__.py ab399ed78a Add device configuration files for supported devices. 4 лет назад
andersson_gsh_heater.yaml 02c613b326 Implement a basic generic climate entity. 4 лет назад
anko_fan.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
arlec_fan.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
aspen_fan.yaml e6f3d2cd0b Fix naming 4 лет назад
awow_th213_thermostat.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
beca_bhp6000_thermostat_c.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
beca_bhp6000_thermostat_f.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
beca_bht002_thermostat_c.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
beca_bht6000_thermostat_c.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
bwt_heatpump.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
carson_cb.yaml 0b4f9790f0 Implement tests for Carson CB air conditioner. 4 лет назад
deta_fan.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
eanons_humidifier.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
eberg_qubo_q40hd_heatpump.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
electriq_12wminv_heatpump.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
electriq_cd12pw_dehumidifier.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
electriq_cd20pro_dehumidifier.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
electriq_cd25pro_dehumidifier.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
electriq_desd9lw_dehumidifier.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
eurom_600_heater.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
eurom_601_heater.yaml 12dff3c223 Add support for Eurom Mon Soleil 601 heater. 4 лет назад
eurom_walldesignheat2000_heater.yaml cddfcdf691 Rename Eurom SaniWall 2000 to Eurom Wall Designheat 2000. 4 лет назад
fersk_vind_2_climate.yaml c9da65c99d Implement unit tests for Fersk Vind 2. 4 лет назад
garage_door_opener.yaml 78a623f50f Add support for a simple garage door, as a cover device. 4 лет назад
gardenpac_heatpump.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
goldair_dehumidifier.yaml f608e8e671 Remove remaining use of legacy_class. 4 лет назад
goldair_fan.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
goldair_geco_heater.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
goldair_gpcv_heater.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
goldair_gpph_heater.yaml fcbfb4788c Resolve skipped tests for GPPH heater and remove special class for handling it. 4 лет назад
greenwind_dehumidifier.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
grid_connect_double_switch.yaml 103397bfd9 Standardize naming of outlets to simplify translations. 4 лет назад
grid_connect_usb_double_power_point.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
hellnar_heatpump.yaml aa56c29609 Modify heatpump configs to use heat_cool instead of auto in hvac_mode. 4 лет назад
inkbird_itc306a_thermostat.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
kogan_dehumidifier.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
kogan_glass_1_7l_kettle.yaml 6615fe5ed0 Add support for Kogan Glass 1.7L Smart Kettle. 4 лет назад
kogan_kahtp_heater.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
kogan_kashmfp20ba_heater.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
kogan_kawfhtp_heater.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
kogan_kawfpac09ya_airconditioner.yaml 61b49855c0 Added support for Kogan 2.6kW portable air conditioner. 4 лет назад
lexy_f501_fan.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
madimack_heatpump.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
minco_mh1823d_thermostat.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
mirabella_genio_usb.yaml ae18f790bc Create mirabella_genio_usb.yaml 4 лет назад
moes_bht002_thermostat_c.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
nedis_htpl20f_heater.yaml 7e6e7f1397 Add support for Nedis HTPL20F heaters. 4 лет назад
poolex_silverline_heatpump.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
poolex_vertigo_heatpump.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
purline_m100_heater.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
qoto_03_sprinkler.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
remora_heatpump.yaml 45c3a36ae6 Add more secondary entities to devices to expose more of their functionality. 4 лет назад
renpho_rp_ap001s.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
saswell_c16_thermostat.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
saswell_t29utk_thermostat.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
simple_switch.yaml 9245bb3406 Add Madimack heatpump (similar to GardenPAC) and Simple Switch as a fallback for unsupported devices. 4 лет назад
smartplugv1.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
smartplugv2.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
smartplugv2_energy.yaml 254cb4a099 smartplugv2_energy: add switch for Overcharge Cutoff feature. 4 лет назад
stirling_fs140dc_fan.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад
tadiran_wind_heatpump.yaml 934a756f37 Rename some more config files before releasing the migration. 4 лет назад
wetair_wch750_heater.yaml f5e12c54c0 Add icons to secondary entities where the default is not very depictive. 4 лет назад

README.md

Device Configuration Files

This directory contains device configuration files, describing the workings of supported devices. The files are in YAML format, and describe the mapping of Tuya DPS (Data Point Setting) to HomeAssistant attributes.

Each Tuya device may correspond to one primary entity and any number of secondary entities in Home Assistant.

The Top Level

The top level of the device configuration defines the following:

name

The device should be named descriptively with a name the user would recognize, the brand and model of the device is a good choice. If a whole family of devices is supported, a generalization of the model type can be used. The name should also indicate to the user what type of device it is.

legacy_type

// Optional, deprecated. //

The legacy_type is a transitional link back to an old name the device was known by. It is used in the migration process to migrate old configs to the latest config which uses the config filename as the identifier for the device. New devices should not define this.

products

// Optional, for future use. //

A list of products that this config applies to. Each product in the list must have an id specified, which corresponds to the productId or productKey (depending on where you are getting it from) in Tuya info. This is available from the Tuya developer web portal listing for your device, or when using UDP discovery (via tinytuya). In future it is intended that UDP discovery will be used to more precisely match devices to configs, so it is recommended to report these if you can find them when requesting a new device. Each listing can also have an optional name, which is intended to override the top level name when full support for this field is added. Probably other info will be added in future to provide better reporting of device manufacturer and model etc.

primary_entity

This contains the configuration for one Home Assistant entity which is considered the main entity for the device. For example, if the device is a heater, this would be a climate entity.

The configuration for entities is detailed in its own section below.

secondary_entities

//Optional.//

This contains a list of additional Home Assistant entities providing additional functionality beyond the capabilities of the primary entity. Examples include lighting control for display panels as a Home Assistant light entity, child locks as a Home Assistant lock entity, or additional toggles as Home Assistant switch entities.

The configuration for secondary entities is the same as primary entities, and is detailed in the section below.

Entity configuration

entity

The Home Assistant entity type being configured. Currently supported types are climate, switch, light, lock. Functionality for these entities is limited to that which has been required for the devices until now and may need to be extended for new devices. In particular, the light and lock entities have only been used for simple secondary entities, so only basic functionality is implemented.

deprecated

//Optional//

This is used to mark an entity as deprecated. This is mainly for older devices that were implemented when only climate devices were supported, but are better represented in HA as fan or humidifier devices. An entity should be moved to secondary_entities before being marked as deprecated, and the preferred device type moved to the primary_entity. The value of this should indicated what to use instead.

class

//Optional.//

For some entity types, a device class can be set, for example switch entities can have a class of outlet. This may slightly alter the UI behaviour. For most entities, it will alter the default icon, and for binary sensors also the state that off and on values translate to in the UI.

category

//Optional.//

This specifies the entity category of the entity. Entities can be categorized as config or diagnostic to restrict where they appear automatically in Home Assistant.

dps

This is a list of the definitions for the Tuya DPS associated with attributes of this entity. There should be one list entry for each supported DPS reported by the device.

The configuration of DPS entries is detailed in its own section below.

name

//Optional.//

The name associated with this entity can be set here. If no name is set, it will inherit the name at the top level. This is mostly useful for overriding the name of secondary entities to give more information about the purpose of the entity, as the generic type with the top level name may not be sufficient to describe the function.

mode

//Optional. For number entities, default="auto", for others, None

For number entities, this can be used to force slider or box as the input method. The default auto uses a slider if the range is small enough, or a box otherwise.

DPS configuration

id

Every DPS must have a numeric ID matching the DPS ID in the Tuya protocol.

type

The type of data returned by the Tuya API. Can be one of the following:

  • string can contain arbitrary text.
  • boolean can contain the values True or False.
  • integer can contain only numbers (the Tuya protocol typically encloses them in quotes as if they are strings, but integers can have range set on them)
  • bitfield is a special case of integer, where the bits that make up the value each has individal meaning.

name

The name given to the attribute in Home Assistant. Certain names are used by the Home Assistant entities for specific purposes. If a name is not recognized as a standard attribute by the entitiy implementation, the attribute will be returned as a readonly custom attribute on the entity. If you need non-standard attributes to be able to be set, you will need to use a secondary entity for that.

readonly

//Optional.//

A boolean setting to mark attributes as readonly. If not specified, the default is false. If set to true, the attributes will be reported to Home Assistant, but no functionality for setting them will be exposed.

mapping

//Optional.// This can be used to define a list of additional rules that modify the DPS to Home Assistant attribute mapping to something other than a one to one copy.

The rules can range from simple value substitution to complex relationships involving other attributes. It can also be used to change the icon of the entity based on the attribute value. Mapping rules are defined in their own section below.

hidden

//Optional.// This can be used to define DPS that do not directly expose Home Assistant attributes. When set to true, no attribute will be sent. A name should still be specified and the attribute can be referenced as a constraint from mapping rules on other attributes to implement complex mappings.

An example of use is a climate device, where the Tuya device keeps separate temperature settings for different Normal and Eco preset modes. The Normal temperature setting is exposed through the standard temperature Home Assistant attribute on the climate device, but the eco_temperature setting on a different DPS is set to hidden. Mapping Rules are used on the temperature attribute to redirect to eco_temperature when preset_mode is set to Eco.

range

//Optional.//

For integer attributes that are not readonly, a range can be set with min and max values that will limit the values that the user can enter in the Home Assistant UI. This can also be set in a mapping or conditions block.

unit

//Optional. default="C" for temperature dps on climate devices, None for sensors.//

For temperature dps, some devices will use Fahrenhiet. This needs to be indicated back to HomeAssistant by defining unit as "F". For sensor entities, see the HomeAssistant developer documentation for the full list of possible units (C and F are automatically translated to their Unicode equivalents, other units are currently ASCII so can be easily entered directly).

class

//Optional. default=None.//

For sensors, this sets the state class of the sensor (measurement, total or total_increasing)

Mapping Rules

Mapping rules can change the behavior of attributes beyond simple copying of DPS values to attribute values. Rules can be defined without a dps_val to apply to all values, or a list of rules that apply to particular dps values can be defined to change only particular cases. Rules can even depend on the values of other elements.

dps_val

//Optional, if not provided, the rule is a default that will apply to all values not covered by their own dps_val rule.// dps_val defines the DPS value that each rule in the list applies to. This can be used to map specific values from the Tuya protocol into attribute values that have specific meaning in Home Assistant. For example, climate entities in Home Assistant define modes "off", "heat", "cool", "heat_cool", "auto" and "dry". But in the Tuya protocol, a simple heater just has a boolean off/on switch. It can also be used to change the icon when a specific mode is operational. For example if a heater device has a fan-only mode, you could change the icon to "mdi:fan" instead of "mdi:radiator" when in that mode.

value

//Optional.// This can be used to set the attribute value seen by Home Assistant to something different than the DPS value from the Tuya protocol. Normally it will be used with dps_val to map from one value to another. It could also be used at top level to override all values, but I can't imagine a useful purpose for that.

scale

//Optional, default=1//

This can be used in an integer dps mapping to scale the values. For example some climate devices represent the temperature as an integer in tenths of degrees, and require a scale of 10 to convert them to degrees expected by Home Assistant. The scale can also be the other way, for a fan with speeds 1, 2 and 3 as DPS values, this can be converted to a percentage with a scale of 0.03.

step

//Optional, default=1//

This can be used in an integer dps mapping to make values jump by a specific step. It can also be set in a conditions block so that the steps change only under certain conditions. An example is where a value has a range of 0-100, but only allows settings that are divisible by 10, so a step of 10 would be set.

icon

//Optional.// This can be used to override the icon. Most useful with a dps_val which indicates a change from normal operating mode, such as "fan-only", "defrosting", "tank-full" or some error state.

icon_priority

//Optional. Default 10. Lower numbers mean higher priorities.// When a number of rules on different attributes define icon changes, you may need to control which have priority over the others. For example, if the device is off, probably it is more important to indicate that than whether it is in fan-only or heat mode. So in the off/on DPS, you might give a priority of 1 to the off icon, 3 to the on icon, and in the mode DPS you could give a priority of 2 to the fan icon, to make it override the normal on icon, but not the off icon. If you don't specify any priorities, the icons will all get the same priority, so if any overlap exists in the rules, it won't always be predictable which icon will be displayed.

value_redirect

//Optional.// When value_redirect is set, the value of the attribute and any attempt to set it will be redirected to the named attribute instead of the current one.

An example of how this can be useful is where a Tuya heater has a dps for the target temperature in normal mode, and a different dps for the target temperature is "eco" mode. Depending on the preset_mode, you need to use one or the other. But Home Assistant just has one temperature attribute for setting target temperature, so the mapping needs to be done before passing to Home Assistant.

invalid

//Optional. Boolean, default false.// Invalid set to true allows an attribute to temporarily be set read-only in some conditions. Rather than passing requests to set the attribute through to the Tuya protocol, attempts to set it will throw an error while it meets the conditions to be invalid. It does not make sense to set this at mapping level, as it would cause a situation where you can set a value then not be able to unset it. Instead, this should be used with conditions, below, to make the behaviour dependent on another DPS, such as disabling fan speed control when the preset is in sleep mode (since sleep mode should force low).

constraint

//Optional. Always paired with conditions.// If a rule depends on an attribute other than the current one, then constraint can be used to specify the element that conditions applies to.

conditions

//Optional. Always paired with constraint.// Conditions defines a list of rules that are applied based on the constraint attribute. The contents are the same as Mapping Rules, but dps_val applies to the attribute specified by constraint. All others act on the current attribute as they would in the mapping. Although conditions are specified within a mapping, they can also contain a mapping of their own to override that mapping. These nested mappings are limited to simple dps_val to value substitutions, as more complex rules would quickly become too complex to manage.