DPS1 (Power) is now controlled by HVAC_MODE and is either off or auto (on). DPS4 (Mode) is controlled by PRESET_MODE. This results in much more reliable functionality.
@@ -3,22 +3,15 @@ primary_entity:
entity: climate
dps:
- id: 1
- name: hvac_mode
type: boolean
+ name: hvac_mode
mapping:
- dps_val: false
value: "off"
icon: "mdi:power"
icon_priority: 1
- dps_val: true
- constraint: heating_mode
- conditions:
- - dps_val: FAN
- value: fan_only
- - dps_val: LOW
- value: dry
- - dps_val: HIGH
- value: heat
+ value: "auto"
- id: 2
type: integer
range:
@@ -35,24 +28,28 @@ primary_entity:
invalid: true
- id: 4
- name: heating_mode
- hidden: true
+ name: preset_mode
type: string
- icon_priority: 2
- icon: "mdi:fan"
- dps_val: LOW
+ value: "Low"
icon: "mdi:radiator"
+ icon_priority: 2
+ - dps_val: FAN
+ value: "Fan"
+ icon: "mdi:fan"
- dps_val: HIGH
+ value: "High"
icon: "mdi:fire"
- id: 8
- value: "On"
+ value: "on"
- value: "Off"
+ value: "off"
name: swing_mode
secondary_entities:
- entity: switch