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@@ -23,15 +23,16 @@ primary_entity:
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type: string
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type: string
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name: control
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name: control
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mapping:
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mapping:
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- - dps_val: "open"
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+ - dps_val: open
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value: open
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value: open
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- - dps_val: "close"
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+ - dps_val: close
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value: close
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value: close
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- - dps_val: "stop"
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+ - dps_val: stop
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value: stop
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value: stop
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secondary_entities:
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secondary_entities:
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- entity: switch
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- entity: switch
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name: Lock
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name: Lock
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+ class: enum
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dps:
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dps:
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- id: 102
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- id: 102
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type: string
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type: string
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@@ -47,6 +48,7 @@ secondary_entities:
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icon: "mdi:lock-open-variant"
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icon: "mdi:lock-open-variant"
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- entity: sensor
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- entity: sensor
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name: Status
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name: Status
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+ class: enum
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dps:
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dps:
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- id: 1
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- id: 1
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type: string
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type: string
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@@ -76,15 +78,17 @@ secondary_entities:
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value: fine
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value: fine
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- entity: sensor
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- entity: sensor
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name: Fault
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name: Fault
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+ class: enum
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dps:
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dps:
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- id: 105
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- id: 105
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type: string
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type: string
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name: sensor
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name: sensor
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- # mapping:
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- # - dps_val: "motor_fault"
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- # value: motor_fault
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+ mapping:
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+ - dps_val: "motor_fault"
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+ value: motor_fault
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- entity: switch
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- entity: switch
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name: Send Wind/Rain Push Messages
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name: Send Wind/Rain Push Messages
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+ class: enum
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dps:
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dps:
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- id: 106
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- id: 106
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type: string
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type: string
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@@ -98,6 +102,7 @@ secondary_entities:
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- entity: switch
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- entity: switch
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name: Window switch message Push Messages
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name: Window switch message Push Messages
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+ class: enum
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dps:
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dps:
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- id: 107
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- id: 107
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type: string
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type: string
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@@ -110,6 +115,7 @@ secondary_entities:
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value: off
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value: off
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- entity: switch
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- entity: switch
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name: Wind and rain sensor detection switch
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name: Wind and rain sensor detection switch
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+ class: enum
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dps:
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dps:
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- id: 108
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- id: 108
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type: string
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type: string
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