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- /******************************************************************************
- *
- * CHECK_GAME.C
- *
- * Program: GAME plugin for Nagios
- * License: GPL
- * Copyright (c) 1999 Ian Cass (ian@knowledge.com)
- *
- * Last Modified: $Date$
- *
- * Mod History
- *
- * 25-8-99 Ethan Galstad <nagios@nagios.org>
- * Integrated with common plugin code, minor cleanup stuff
- *
- * 17-8-99 version 1.1b
- *
- * 17-8-99 make port a separate argument so we can use something like
- * check_game q2s!27910 with the probe set up as
- * check_game $ARG1$ $HOSTADDRESS$ $ARG2$
- *
- * 17-8-99 Put in sanity check for ppl who enter the wrong server type
- *
- * 17-8-99 Release version 1.0b
- *
- * Command line: CHECK_GAME <server type> <ip_address> [port]
- *
- * server type = a server type that qstat understands (type qstat & look at the -default line)
- * ip_address = either a dotted address or a FQD name
- * port = defaults game default port
- *
- *
- * Description:
- *
- * Needed to explore writing my own probes for nagios. It looked
- * pretty simple so I thought I'd write one for monitoring the status
- * of game servers. It uses qstat to do the actual monitoring and
- * analyses the result. Doing it this way means I can support all the
- * servers that qstat does and will do in the future.
- *
- *
- * Dependencies:
- *
- * This plugin uses the 'qstat' command If you don't
- * have the package installed you will need to download it from
- * http://www.activesw.com/people/steve/qstat.html or any popular files archive
- * before you can use this plugin.
- *
- * License Information:
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- *****************************************************************************/
- #include "config.h"
- #include "common.h"
- #include "utils.h"
- int process_arguments (int, char **);
- #define QSTAT_DATA_DELIMITER ","
- #define QSTAT_HOST_ERROR "ERROR"
- #define QSTAT_HOST_DOWN "DOWN"
- #define QSTAT_HOST_TIMEOUT "TIMEOUT"
- #define QSTAT_MAX_RETURN_ARGS 12
- char server_ip[MAX_HOST_ADDRESS_LENGTH];
- char game_type[MAX_INPUT_BUFFER];
- char port[MAX_INPUT_BUFFER];
- int qstat_game_field = 2;
- int qstat_map_field = 3;
- int qstat_ping_field = 5;
- int
- main (int argc, char **argv)
- {
- char command_line[MAX_INPUT_BUFFER];
- int result;
- FILE *fp;
- char input_buffer[MAX_INPUT_BUFFER];
- char response[MAX_INPUT_BUFFER];
- char *temp_ptr;
- int found;
- char *p, *ret[QSTAT_MAX_RETURN_ARGS];
- int i;
- result = process_arguments (argc, argv);
- if (result != OK) {
- printf ("Incorrect arguments supplied\n");
- printf ("\n");
- print_revision (argv[0], "$Revision$");
- printf ("Copyright (c) 1999 Ian Cass, Knowledge Matters Limited\n");
- printf ("License: GPL\n");
- printf ("\n");
- printf
- ("Usage: %s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n",
- argv[0]);
- printf ("\n");
- printf ("Options:\n");
- printf
- (" <game> = Game type that is recognised by qstat (without the leading dash)\n");
- printf
- (" <ip_address> = The IP address of the device you wish to query\n");
- printf (" [port] = Optional port of which to connect\n");
- printf
- (" [game_field] = Field number in raw qstat output that contains game name\n");
- printf
- (" [map_field] = Field number in raw qstat output that contains map name\n");
- printf
- (" [ping_field] = Field number in raw qstat output that contains ping time\n");
- printf ("\n");
- printf ("Notes:\n");
- printf
- ("- This plugin uses the 'qstat' command, the popular game server status query tool .\n");
- printf
- (" If you don't have the package installed, you will need to download it from\n");
- printf
- (" http://www.activesw.com/people/steve/qstat.html before you can use this plugin.\n");
- printf ("\n");
- return STATE_UNKNOWN;
- }
- result = STATE_OK;
- /* create the command line to execute */
- snprintf (command_line, sizeof (command_line) - 1, "%s -raw %s -%s %s%s",
- PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip, port);
- command_line[sizeof (command_line) - 1] = 0;
- /* run the command */
- fp = popen (command_line, "r");
- if (fp == NULL) {
- printf ("Error - Could not open pipe: %s\n", command_line);
- return STATE_UNKNOWN;
- }
- found = 0;
- fgets (input_buffer, MAX_INPUT_BUFFER - 1, fp); /* Only interested in the first line */
- /* strip the newline character from the end of the input */
- input_buffer[strlen (input_buffer) - 1] = 0;
- /* sanity check */
- /* was thinking about running qstat without any options, capturing the
- -default line, parsing it & making an array of all know server types
- but thought this would be too much hassle considering this is a tool
- for intelligent sysadmins (ha). Could put a static array of known
- server types in a header file but then we'd be limiting ourselves
- In the end, I figured I'd simply let an error occur & then trap it
- */
- if (!strncmp (input_buffer, "unknown option", 14)) {
- printf ("ERROR: Host type parameter incorrect!\n");
- result = STATE_CRITICAL;
- return result;
- }
- /* initialize the returned data buffer */
- for (i = 0; i < QSTAT_MAX_RETURN_ARGS; i++)
- ret[i] = "";
- i = 0;
- p = (char *) strtok (input_buffer, QSTAT_DATA_DELIMITER);
- while (p != NULL) {
- ret[i] = p;
- p = (char *) strtok (NULL, QSTAT_DATA_DELIMITER);
- i++;
- if (i >= QSTAT_MAX_RETURN_ARGS)
- break;
- }
- if (strstr (ret[2], QSTAT_HOST_ERROR)) {
- printf ("ERROR: Host not found\n");
- result = STATE_CRITICAL;
- }
- else if (strstr (ret[2], QSTAT_HOST_DOWN)) {
- printf ("ERROR: Game server down or unavailable\n");
- result = STATE_CRITICAL;
- }
- else if (strstr (ret[2], QSTAT_HOST_TIMEOUT)) {
- printf ("ERROR: Game server timeout\n");
- result = STATE_CRITICAL;
- }
- else {
- printf ("OK: %s (%s), Ping: %s ms\n", ret[qstat_game_field],
- ret[qstat_map_field], ret[qstat_ping_field]);
- }
- /* close the pipe */
- pclose (fp);
- return result;
- }
- int
- process_arguments (int argc, char **argv)
- {
- int x;
- /* not enough options were supplied */
- if (argc < 3)
- return ERROR;
- /* first option is always the game type */
- strncpy (game_type, argv[1], sizeof (game_type) - 1);
- game_type[sizeof (game_type) - 1] = 0;
- /* Second option is always the server name */
- strncpy (server_ip, argv[2], sizeof (server_ip) - 1);
- server_ip[sizeof (server_ip) - 1] = 0;
- /* process all remaining arguments */
- for (x = 4; x <= argc; x++) {
- /* we got the port number to connect to */
- if (!strcmp (argv[x - 1], "-p")) {
- if (x < argc) {
- snprintf (port, sizeof (port) - 2, ":%s", argv[x]);
- port[sizeof (port) - 1] = 0;
- x++;
- }
- else
- return ERROR;
- }
- /* we got the game field */
- else if (!strcmp (argv[x - 1], "-gf")) {
- if (x < argc) {
- qstat_game_field = atoi (argv[x]);
- if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- x++;
- }
- else
- return ERROR;
- }
- /* we got the map field */
- else if (!strcmp (argv[x - 1], "-mf")) {
- if (x < argc) {
- qstat_map_field = atoi (argv[x]);
- if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- x++;
- }
- else
- return ERROR;
- }
- /* we got the ping field */
- else if (!strcmp (argv[x - 1], "-pf")) {
- if (x < argc) {
- qstat_ping_field = atoi (argv[x]);
- if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- x++;
- }
- else
- return ERROR;
- }
- /* else we got something else... */
- else
- return ERROR;
- }
- return OK;
- }
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