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- /*****************************************************************************
- *
- * Nagios check_game plugin
- *
- * License: GPL
- * Copyright (c) 2002-2007 Nagios Plugins Development Team
- *
- * Description:
- *
- * This file contains the check_game plugin
- *
- * This plugin tests game server connections with the specified host.
- * using the qstat program
- *
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- *
- *****************************************************************************/
- const char *progname = "check_game";
- const char *copyright = "2002-2007";
- const char *email = "nagiosplug-devel@lists.sourceforge.net";
- #include "common.h"
- #include "utils.h"
- #include "runcmd.h"
- int process_arguments (int, char **);
- int validate_arguments (void);
- void print_help (void);
- void print_usage (void);
- #define QSTAT_DATA_DELIMITER ","
- #define QSTAT_HOST_ERROR "ERROR"
- #define QSTAT_HOST_DOWN "DOWN"
- #define QSTAT_HOST_TIMEOUT "TIMEOUT"
- #define QSTAT_MAX_RETURN_ARGS 12
- char *server_ip;
- char *game_type;
- int port = 0;
- int verbose;
- int qstat_game_players_max = -1;
- int qstat_game_players = -1;
- int qstat_game_field = -1;
- int qstat_map_field = -1;
- int qstat_ping_field = -1;
- int
- main (int argc, char **argv)
- {
- char *command_line;
- int result = STATE_UNKNOWN;
- char *p, *ret[QSTAT_MAX_RETURN_ARGS];
- size_t i = 0;
- output chld_out;
- setlocale (LC_ALL, "");
- bindtextdomain (PACKAGE, LOCALEDIR);
- textdomain (PACKAGE);
- /* Parse extra opts if any */
- argv=np_extra_opts (&argc, argv, progname);
- if (process_arguments (argc, argv) == ERROR)
- usage_va(_("Could not parse arguments"));
- result = STATE_OK;
- /* create the command line to execute */
- asprintf (&command_line, "%s -raw %s -%s %s",
- PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip);
- if (port)
- asprintf (&command_line, "%s:%-d", command_line, port);
- if (verbose > 0)
- printf ("%s\n", command_line);
- /* run the command. historically, this plugin ignores output on stderr,
- * as well as return status of the qstat program */
- (void)np_runcmd(command_line, &chld_out, NULL, 0);
- /* sanity check */
- /* was thinking about running qstat without any options, capturing the
- -default line, parsing it & making an array of all know server types
- but thought this would be too much hassle considering this is a tool
- for intelligent sysadmins (ha). Could put a static array of known
- server types in a header file but then we'd be limiting ourselves
- In the end, I figured I'd simply let an error occur & then trap it
- */
- if (!strncmp (chld_out.line[0], "unknown option", 14)) {
- printf (_("CRITICAL - Host type parameter incorrect!\n"));
- result = STATE_CRITICAL;
- return result;
- }
- p = (char *) strtok (chld_out.line[0], QSTAT_DATA_DELIMITER);
- while (p != NULL) {
- ret[i] = p;
- p = (char *) strtok (NULL, QSTAT_DATA_DELIMITER);
- i++;
- if (i >= QSTAT_MAX_RETURN_ARGS)
- break;
- }
- if (strstr (ret[2], QSTAT_HOST_ERROR)) {
- printf (_("CRITICAL - Host not found\n"));
- result = STATE_CRITICAL;
- }
- else if (strstr (ret[2], QSTAT_HOST_DOWN)) {
- printf (_("CRITICAL - Game server down or unavailable\n"));
- result = STATE_CRITICAL;
- }
- else if (strstr (ret[2], QSTAT_HOST_TIMEOUT)) {
- printf (_("CRITICAL - Game server timeout\n"));
- result = STATE_CRITICAL;
- }
- else {
- printf ("OK: %s/%s %s (%s), Ping: %s ms|%s %s\n",
- ret[qstat_game_players],
- ret[qstat_game_players_max],
- ret[qstat_game_field],
- ret[qstat_map_field],
- ret[qstat_ping_field],
- perfdata ("players", atol(ret[qstat_game_players]), "",
- FALSE, 0, FALSE, 0,
- TRUE, 0, TRUE, atol(ret[qstat_game_players_max])),
- fperfdata ("ping", strtod(ret[qstat_ping_field], NULL), "",
- FALSE, 0, FALSE, 0,
- TRUE, 0, FALSE, 0));
- }
- return result;
- }
- int
- process_arguments (int argc, char **argv)
- {
- int c;
- int opt_index = 0;
- static struct option long_opts[] = {
- {"help", no_argument, 0, 'h'},
- {"version", no_argument, 0, 'V'},
- {"verbose", no_argument, 0, 'v'},
- {"timeout", required_argument, 0, 't'},
- {"hostname", required_argument, 0, 'H'},
- {"port", required_argument, 0, 'P'},
- {"game-type", required_argument, 0, 'G'},
- {"map-field", required_argument, 0, 'm'},
- {"ping-field", required_argument, 0, 'p'},
- {"game-field", required_argument, 0, 'g'},
- {"players-field", required_argument, 0, 129},
- {"max-players-field", required_argument, 0, 130},
- {0, 0, 0, 0}
- };
- if (argc < 2)
- return ERROR;
- for (c = 1; c < argc; c++) {
- if (strcmp ("-mf", argv[c]) == 0)
- strcpy (argv[c], "-m");
- else if (strcmp ("-pf", argv[c]) == 0)
- strcpy (argv[c], "-p");
- else if (strcmp ("-gf", argv[c]) == 0)
- strcpy (argv[c], "-g");
- }
- while (1) {
- c = getopt_long (argc, argv, "hVvt:H:P:G:g:p:m:", long_opts, &opt_index);
- if (c == -1 || c == EOF)
- break;
- switch (c) {
- case 'h': /* help */
- print_help ();
- exit (STATE_OK);
- case 'V': /* version */
- print_revision (progname, NP_VERSION);
- exit (STATE_OK);
- case 'v': /* version */
- verbose = TRUE;
- break;
- case 't': /* timeout period */
- timeout_interval = atoi (optarg);
- break;
- case 'H': /* hostname */
- if (strlen (optarg) >= MAX_HOST_ADDRESS_LENGTH)
- die (STATE_UNKNOWN, _("Input buffer overflow\n"));
- server_ip = optarg;
- break;
- case 'P': /* port */
- port = atoi (optarg);
- break;
- case 'G': /* hostname */
- if (strlen (optarg) >= MAX_INPUT_BUFFER)
- die (STATE_UNKNOWN, _("Input buffer overflow\n"));
- game_type = optarg;
- break;
- case 'p': /* index of ping field */
- qstat_ping_field = atoi (optarg);
- if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- break;
- case 'm': /* index on map field */
- qstat_map_field = atoi (optarg);
- if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- break;
- case 'g': /* index of game field */
- qstat_game_field = atoi (optarg);
- if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- break;
- case 129: /* index of player count field */
- qstat_game_players = atoi (optarg);
- if (qstat_game_players_max == 0)
- qstat_game_players_max = qstat_game_players - 1;
- if (qstat_game_players < 0 || qstat_game_players > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- break;
- case 130: /* index of max players field */
- qstat_game_players_max = atoi (optarg);
- if (qstat_game_players_max < 0 || qstat_game_players_max > QSTAT_MAX_RETURN_ARGS)
- return ERROR;
- break;
- default: /* args not parsable */
- usage5();
- }
- }
- c = optind;
- /* first option is the game type */
- if (!game_type && c<argc)
- game_type = strdup (argv[c++]);
- /* Second option is the server name */
- if (!server_ip && c<argc)
- server_ip = strdup (argv[c++]);
- return validate_arguments ();
- }
- int
- validate_arguments (void)
- {
- if (qstat_game_players_max < 0)
- qstat_game_players_max = 4;
- if (qstat_game_players < 0)
- qstat_game_players = 5;
- if (qstat_game_field < 0)
- qstat_game_field = 2;
- if (qstat_map_field < 0)
- qstat_map_field = 3;
- if (qstat_ping_field < 0)
- qstat_ping_field = 5;
- return OK;
- }
- void
- print_help (void)
- {
- print_revision (progname, NP_VERSION);
- printf ("Copyright (c) 1999 Ian Cass, Knowledge Matters Limited\n");
- printf (COPYRIGHT, copyright, email);
- printf (_("This plugin tests game server connections with the specified host."));
- printf ("\n\n");
- print_usage ();
- printf (_(UT_HELP_VRSN));
- printf (_(UT_EXTRA_OPTS));
- printf (" %s\n", "-p");
- printf (" %s\n", _("Optional port of which to connect"));
- printf (" %s\n", "gf");
- printf (" %s\n", _("Field number in raw qstat output that contains game name"));
- printf (" %s\n", "-mf");
- printf (" %s\n", _("Field number in raw qstat output that contains map name"));
- printf (" %s\n", "-pf");
- printf (" %s\n", _("Field number in raw qstat output that contains ping time"));
- printf (_(UT_TIMEOUT), DEFAULT_SOCKET_TIMEOUT);
- printf ("\n");
- printf ("%s\n", _("Notes:"));
- printf (" %s\n", _("This plugin uses the 'qstat' command, the popular game server status query tool."));
- printf (" %s\n", _("If you don't have the package installed, you will need to download it from"));
- printf (" %s\n", _("http://www.activesw.com/people/steve/qstat.html before you can use this plugin."));
- #ifdef NP_EXTRA_OPTS
- printf ("\n");
- printf (_(UT_EXTRA_OPTS_NOTES));
- #endif
- printf (_(UT_SUPPORT));
- }
- void
- print_usage (void)
- {
- printf (_("Usage:"));
- printf (" %s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n", progname);
- }
- /******************************************************************************
- *
- * Test Cases:
- *
- * ./check_game --players 7 -p 8 --map 5 qs 67.20.190.61 26000
- *
- * qstat -raw , -qs 67.20.190.61
- * ==> QS,67.20.190.61,Nightmare.fintek.ca,67.20.190.61:26000,3,e2m1,6,0,83,0
- *
- * qstat -qs 67.20.190.61
- * ==> ADDRESS PLAYERS MAP RESPONSE TIME NAME
- * ==> 67.20.190.61 0/ 6 e2m1 79 / 0 Nightmare.fintek.ca
- *
- ******************************************************************************/
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